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Deltathiago98

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Posts posted by Deltathiago98

  1. On 2017-5-31 at 11:00 AM, DMagic said:

    Science Relay version 4.0 has been released for KSP 1.3; get it on SpaceDock.

    It has localization support added, partly through using stock text where it fits and partly using custom text that is in need of translating. Otherwise it is the same as before.

    Anyone wanting to help translating can find the files here.

    EBSNIG2.png

     

    Spanish Translation is here https://github.com/DMagic1/KSP_Science_Relay/pull/1

  2. On 2017-5-30 at 6:05 PM, JPLRepo said:

    That's a very kind offer... you could be very busy...
    I have 10 mods that need translation. Can I ask Spanish - Spanish? what dialects of Spanish?
     

    I'm from Perú, but to be honest from all the games I played and videos on Youtube I regularly watch. There's really no difference between Spain and South América. lol Yeah, I've been a bit busy lately but nothing to serious, I will translate your mods as soon as possible.

  3. On 2017-5-27 at 0:25 PM, Morse said:

    Update for 1.3 is almost ready, I just want some testing to be sure.

    Meanwhile

    Translators are welcome!

    The  file with all the translatable text can be found on github: https://github.com/radistmorse/KSPPreciseManeuver/blob/master/Localization/localization.cfg

    Put your favorite language in! Especially if it's the one officially supported by KSP. There is a catch though. The PM GUI is very slim and it's fixed in size, so you'll probably will have to come up with short words :). There are not many lines, about 100, and most of them are trivial. It won't take long.

    This is my Spanish Translation, I tried to be as compact as posible, but Spanish have long words... :/ 
    https://github.com/radistmorse/KSPPreciseManeuver/pull/10

  4. 2 hours ago, Gordon Fecyk said:

    Hi, DMagic thanks for starting this.

    If anyone has a moment, I just localized Explodium Breathing Engines and could use assistance with translations. Here's the Localization folder in my GitHub project.

    This is mostly a part mod plus one additional atmospheric resource. I'm not sure if there's a euphemism for "something that easily explodes" that works in the other supported languages. Maybe the translated biome name for Eve's Explodium Sea would work. Otherwise, as these are clones of stock parts, clones of stock translations are probably enough.

    Hi, I will be very happy to help with the Spanish part, let me check and tomorrow in the afternoon I should have a translation ready :)

  5. 7 minutes ago, HebaruSan said:

    If you'd like to warm up with some light proofreading, a benefactor contributed this one and I used it as-is because it looked good enough to me. I'd be delighted to make improvements if you notice any rough spots. Thanks for any help!

    https://github.com/HebaruSan/Astrogator/blob/master/CONTRIBUTING.md#translating-to-your-language

    I will put my brain to work right now to check and verify if the translation is the most "neutral" :wink: possible.

  6. Hi to all the community, I would love to help any mod author to translate their mod in to Spanish. I'm a native Spanish speaker, so don't have any doubts about the accuracy of my translation & interpretation. And if you want a mod you like to be translated, just ask the Mod Author to reply to this Topic :wink: .


    So far I have translated these:

    -Precise Maneuver: 

     

    -Astrogator (Just a few minor corrections) :
     

    CLS Connected Living Spaces:

    JSI Advanced Transparent Pods: 

    Science Relay:

     

  7. Hello, I have being using USI MKS since I got the game. But now I'm playing a RO/RSS/RP-0 save. And I just want to know if I can use the mod without any issues or is there a patch somewhere? I know that probably all the parts would bee non RO RP-0 but I don't care for that. I really love the functions and parts of this mod!! :wink: If someone knows something, Thank You!!

  8. On 22/4/2017 at 5:11 PM, Deltathiago98 said:

    Hi, It's me. Again :/ I was playing very well with the dev. version, and one day I boot up the game, everything was going well, but when I load the save, all went black, the Alarm Clock and the Kerbal Construction Time GUI appears OK. I can warp time with no problem. But the screen is all black and in the right down corner appears the Loading "Kerbol System" icon and I wait but nothing...
    Here's the log https://www.dropbox.com/s/yt2gxn6gi2hzfyr/KSP.log?dl=0 
    Please Help me :wink:

    :D:rolleyes: lol I figure out the problem, it was a kopernicus problem, somehow it get messed up. I just deleted and re-installed and all works fine again. :D

  9. Hi, It's me. Again :/ I was playing very well with the dev. version, and one day I boot up the game, everything was going well, but when I load the save, all went black, the Alarm Clock and the Kerbal Construction Time GUI appears OK. I can warp time with no problem. But the screen is all black and in the right down corner appears the Loading "Kerbol System" icon and I wait but nothing...
    Here's the log https://www.dropbox.com/s/yt2gxn6gi2hzfyr/KSP.log?dl=0 
    Please Help me :wink:

     

    vhIau54.jpg

  10. Hi, I just started my first RO-RP-0 in 1.2.2 and I was wondering, in wich node I unlock autostrut, because normally you need to unlock the normal strut to be able to use this function. But I already have the struts and some nodes into construction and nothing happens, I suppose I need to progress further in the Tech Tree... But if you have the answer, please let me know, Thank you :wink: 

  11. @RealGecko I don't know what to append to this post, I have a rover on the Mün, I let Bon Voyage rove it until my target and after waiting it appears under the surface, I just waited cause it happened to me before, but this time it won't go out and set itself in a normal position, it's just stuck. I tried HyperEdit but it destroys itself when I set an orbit or try to land somewhere. I will have not problem losing it but it contains a few Kerbals and I am running low on supplies... Please Help!!! :wink:

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