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Everything posted by Blasty McBlastblast
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Ask the Mods questions about the Forums!
Blasty McBlastblast replied to Dman979's topic in Kerbal Network
i kinda don't mind the new forum look! it's got some solid retro '90s vibes (tricky to use tho, but that was the style back then, along with wearing an onion on your belt!) -
Graphics Card Requirements/Limits for KSP2
Blasty McBlastblast replied to TruffleSpy's topic in Prelaunch KSP2 Discussion
oof... those specs are well above what my potato can handle i guess i'll stick with playing KSP1 for a while longer -
interestingly, this is incorrect! while a single, double, and triple rope setup can hold 1x, 2x, and 3x the mass, a quad rope setup can only hold 2x the mass. this is because in real life one rope will always be slightly shorter than the others, which will cause the load to be supported entirely by the short rope and it's opposite, while teetering between the 3rd and 4th rope with no guaranteed lift from either. this is also the reason why 4 legged café tables are always unstable!
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This mod is amazing, and is definitely going into my "must have" mod list. Such a simple rearrangement brings common sense to the early game, without unnecessarily changing science or part balance! Bravo @GonDragon
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i like to do BIG career playthroughs (stations & bases on every planet, hundreds of probe landers and communication satellites, tourists everywhere, etc..) so for the sake of my CPU, and to avoid game breaking glitches, i try to keep my mod count to a bare minimum... so about 30
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KSP Loading...Preview: Part Repairs
Blasty McBlastblast replied to St4rdust's topic in KSP1 The Daily Kerbal
this looks like a nice new feature! i wonder how long it will be before "lab cleaning kits" and "goo seeds" will be required to reset science experiments? perhaps ISRU will need a "catalyst" to begin processing, or engines will require "ignitors"? so many possibilities... -
it's too close to call! all he modders are amazing!! for me, at least, @Ven wins out for sheer old-school coolness, but @DMagic delivers awesome must-have improvements. meanwhile, @linuxgurugamer is carrying the world on his shoulders, [email protected] is the kind of perfectionist i love!
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30 (-1)
- 14,980 replies
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- send help
- electric boogaloo
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calling 000 because i dropped my pencil, and i have no idea where it has rolled to
- 408 replies
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a lot of people are having the same issue, you can work around it by resetting your FlightUI scales (navball, etc..) back to 100%
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KSP 1.8 - No analytics, no game?
Blasty McBlastblast replied to swjr-swis's topic in KSP1 Discussion
thank you @The Aziz! i just went to "settings > general > show unity analytics dialog on next startup only > rebooted kerbal > clicked web link > opted out" and now i feel about 20% less paranoid! remember: just because you think the world is out to get you, doesn't mean it isn't! -
Build a KSP2 Hype Train!
Blasty McBlastblast replied to sturmhauke's topic in KSP1 Challenges & Mission ideas
i learned something new today because of this challenge! apparently you cannot name a new game "training" -
story mode? "kerstronomers have discovered an asteroid on a collision course! you have xx years to intercept it and save kermanity!" ai competitors in career mode? factorio meets ksp? "so you wanna launch a rocket eh?, better start by making some iron plates..." kerbdew valley? the ultimate marshmallow farming simulator ON MINMUS! ... actually i'd just be happy if the aero model got updated a little so that tubes worked and attachment-point-fu was no longer required for aerodynamically shaped craft
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it would be cool if there were badges for this, perhaps implement a star grading system (easy challenge = 1 star, diabolical = 5 stars) and then create a badge for reaching 10 stars, 50 stars, 500 stars, etc..
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- weekly challenge
- long term
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"Whats do youse hears?" "Nothings but the rains!" my guess for next poster (without pinging!) will be WinkAllKerb"
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KSP Loading... Preview: KAL-1000 Actions
Blasty McBlastblast replied to St4rdust's topic in KSP1 The Daily Kerbal
i love that the forum avatar of @nestor is perfect for answering the questions above!! -
totm march 2020 So what song is stuck in your head today?
Blasty McBlastblast replied to SmileyTRex's topic in The Lounge
The theme music from Super Mario Bros 2 has been stuck in my head all week, I've not played that game in over 20 years but now it's on continuous loop inside my brain... send help!! Here it is, but consider youself warned!! It is an insidious ear worm. -
A 'night mode' for VAB and SPH
Blasty McBlastblast replied to GoldForest's topic in KSP1 Suggestions & Development Discussion
if we get a night time VAB it would be amazing to see the kerbal workers running about in their pyjamas, perhaps with a few pillow fights going on! the trucks could be replaced with jet-powered bunk-beds!