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SudAntares

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Profile Information

  • About me
    Notorious career restarter
  • Location
    with Arthur Dent and Ford Prefect
  • Interests
    Within KSP: shooting cool images and scenes, playing career.
    In real life: playing KSP, cooking, amateur photographer with cellphone, amateur photo editor/manipulator, sometimes painting with Krita.

Recent Profile Visitors

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  1. At the moment I can't put my hands on KSP 2, but probably I will in the future. One suggestion: Give rovers purpose to be. In KSP 1 it is/was far more easier to build a plane or a lander to get to new biomes. Give rovers a reason!
  2. I'm so glad to see the game is evolving! Hoping I can experience it soon too!
  3. I collected every Hanging base ever built in KSP 1. Watch my documentary video about them.
  4. Sam67c created a KSP themed LEGO set (Kerbal space program - Modular ship system). I created this topic to help the creator to achieve his goal, to reach 10.000 supporters, so his set could be released. To support him, I leave the link here to his project. https://ideas.lego.com/s/p:7f69cc4b9fcf40c693e8aad1c9d3362e
  5. Sam67c created a KSP themed LEGO set (Kerbal space program - Modular ship system). I created this topic to help the creator to achieve his goal, to reach 10.000 supporters, so his set could be released. To support him, I leave the link here to his project. https://ideas.lego.com/s/p:7f69cc4b9fcf40c693e8aad1c9d3362e
  6. Magnetometer boom Radio and Plasma Wave Science Mystery Goo. Please, rework the tech tree. Would be great to start with planes. Also, would be good if the research would take time. Some competitors would spice up the game. The strategy would need s rework, like in the Strategia mod.
  7. I'm excited about the development of the new career mode and the new scientific instruments.
  8. To prevent any political misunderstandings, what do you mean under "russian players"? Russians (both who are living in Russia and abroad), or the people who are living in Russia, but came from a different country? I ask it, because I'm from Hungary (basically EU citizen) who lives in Russia with my family, and also have a russian citizenship but because I live in Russia, probably I'll be banned out as well. As far as I know, the russian players who live abroad, still could buy the game, so Take Two bans not the russians, but Russia, which still makes no sense. Games like KSP (and any) should be available for everyone. Banning the citizens of Russia because of it's leader, makes no sense. But that's just my opinion.
  9. Hello. Could you link your website please?
  10. Congratulations! I just watched the short video on YT, and it indeed looks cool. I really love the ground features. To get more attention, I'd recommend share some screenshots here in the forum.
  11. So I was looking for new launching sites in my career mode, therefore I launched a recon satellite to polar orbit around Kerbin, and while watched as the planet rotates under me, on the Kerbnet I picked up an anomaly signal, not so far from the Northern Pole, on the Ice Shelf. So I built a long-range plane and flew there to find out, what is it could be. What a big surprise!
  12. I bow before you, great wizard! This mod is one of my favourite! I'm really glad for your effort to bring LLL back from the dead.
  13. With this short tutorial I'll show you how to build an automated tracking craft without the KAL controller, which you can use in several ways, to improve your gameplay.
  14. Mods like DangIt and OhScrap gives you the opportunity to work on/repair the parts on your vehicle, since both mods makes the parts fail time to time. I believe with OhScrap you have to test parts (engine, parachute, antenna, etc) to increase their efficiency from 0 to somewhat over 50%, while with DangIt you start with 100% and the parts will slowly degrade so you have to repair them later. Then of course you can still look for various (for example historical) tech tree mods as well.
  15. Well, I found this topic a "bit" too late. Anyway. My proudest moment in KSP is that in 1.9 (before the anchor was implemented in the game) I made the very first hanging base under the münar arch, using just stock parts (no KIS/KAS).
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