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The Raging Sandwich

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Everything posted by The Raging Sandwich

  1. Not that as of the next couple days I may not be able to look at my challenge and respond to any questions.
  2. This sounds interesting, but are any mods allowed?
  3. Great job! With that robust machine I have no doubt you can do the challenge. Great design, too.
  4. 1)Your plan will count as completion for impossible. 2)The scoring will be based on the lowest mass of the spaceplane alone. What I'll base the score on is the lowest mass experienced in the entire mission. 3)The refueling drone will have no affect on your score. I'm trying to make this as easy as possible for it to be (in my opinion) more fun for everybody. Keep doing what you're doing!
  5. Concerning your questions, yes you do have to fly around inside the atmosphere. When it says refueling is allowed on any difficulty, I meant that you can refuel anywhere in the Jool system. Sorry I did not clarify about that. If you do "Impossible," you can send seperate drones to Duna and Laythe. In "Impossible" when you land on Duna, you have the choice to either land on Duna or land on it and refuel. You also have the choice to land something that's not your spaceplane on Duna, come back into orbit, and let your spaceplane dock to it and refuel. If you do land on Duna and refuel, than you can use the ISRU or you can land at a seperate base to refuel there.
  6. Any mod is allowed except the Alcubierre Drive mod and HyperEdit. It would be interesting to see a plane using propellors from the KAX or Firespitter mod! I will also lift the short time period (now that I look back at it the time limit does seem really short.)
  7. My last challenge (Kerbin Atlantis) didn't go so well but I have another idea. In this one, you have to launch a spaceplane to Jool and circumnavigate its atmosphere with it. (I'm not sure if someone has already made a challenge like this or not. Keep in mind that I am relatively new to the site.) The spaceplane can be launched by a rocket or takeoff from the runway. Refueling is allowed on any difficulty. Easy: launch a spaceplane and enter Jool's atmosphere. Minimum crew: 1 Medium: launch a spaceplane to circumnavigate Jool's atmosphere and return to Kerbin alive. Minimum crew: 2 Hard: launch a spaceplane to circumnavigate Jool's atmosphere, land on Laythe, and return to Kerbin alive. Minimum crew: 4 IMPOSSIBLE: launch an SSTO from the runway to circumnavigate Jool's atmosphere, land on Laythe, land on Duna to refuel, and return to Kerbin alive. Minimum crew: 6 Scoring System The scoring will be based on the mass of the spacecraft. There will be a winner for every difficulty mode. Make sure you show me evidence on doing this by showing me pictures ora video. Make sure to include the mass of the ship in your submission. The only mods banned are the Alcubierre Drive mod and HyperEdit. The due date for submissions is 7:00 pm US Central Time on June 24. Any craft submitted after the due date and time will not be scored and will not be able to win. Good luck and happy travels! -The Raging Sandwich Edit: I am extending the time limit to the end of July. Now that I look back at it, it was really short to begin with. Leaderboards: Easy: N/A Medium: Teilnehmer- 11.962 T Hard: N/A Impossible: N/A
  8. So, since its 8:29 by the time by the time I'm typing this, the contest is now over. Obviously, the winner of this challenge has to be Cunjo Carl for his contraption that could hold 66 Kerbals. Feel free to keep posting your underwater cities (they won't be in my official contest, however.) I'll try to post a better challenge idea next, so hold your horses. Also, I noticed that the GIF that Carl uploaded was from Imgflip.com. I have a profile called Swagzilla2003 on the site.
  9. I have a suggestion, too. They should add a small airlock part so you can put it anywhere on your ship. That way your main airlock could be blocked so you can have a backup to get out of. Anyways, just a thought.
  10. I've actually done something like this and got up to the beginning of the Gemini Program before I stopped. Anyways, good luck to you!
  11. So if I go by a scoring system of how many Kerbals were onboard or however many could fit inside, than Cunjo Carl would be up by 11 points. That sounds like a good idea. Whoever gets the most points based on that scoring system by 8:00 pm US Central Time wins the challenge! Anyone who submits their craft should tell how many Kerbals can fit inside. Anyone who submits their craft after 8 pm US Central Time will not be scored. To find out if you're late of early, Google "What time is it in US Central Time."
  12. I'm confused. How exactly do I use a scoring method?
  13. This is my second challenge submission, and this one is a doozy. The challenge is to only use stock parts to build an underwater city off the shores of the KSC. RULES: Only stock parts allowed. The only mods allowed are texture replacer mods. No altering the game's physics in anyway. There must be over ten Kerbals in the city. Show me pictures of your creations. If you have any questions about the challenge, feel free to comment. I am more than likely to respond. Good luck! -The Raging Sandwich
  14. I was not expecting that! Thank you very much! I appreciate it!
  15. I'm in the part of the game where I feel like starting to build a Mun base. I've designed a Mun base at the KSC but never actually got the design to the Mun. That's where you come in! Show me your best Mun bases so that I might get a couple ideas! Who knows, I may learn new things about design in the game. Remember, only use stock parts!
  16. To win you must comment on how you did it and show me snapshots.
  17. This is my first mission challenge. For this, the only mod you'll need is the Outer Planets mod which adds Sarnus (Saturn), Urlum (Uranus), Neidon (Neptune), and Plock-Karen (Pluto-Charon). The goal of this challenge is to recreate the classic NASA Voyager missions. Background: Voyagers 1 and 2 were probes NASA launched in 1977. Their goal was to visit all of the outer planets (Jupiter, Saturn, Uranus, and Neptune) without using any fuel whatsoever after launch. The two probes used gravity assists from each planet they visited to slingshot to the next planet. Voyager 1 did not go to any other planets as it flew by Saturn. Voyager 2 did visit the two other planets, however. In 1989, Voyager 2 left Neptune and reached the end of the mission. The Mission: Your goal is to build the two Voyager probes and recreate the mission as closely as possible to the real thing. You must visit Jool, Sarnus with Voyager 1. You must also visit Jool, Sarnus, Urlum, and Neidon with Voyager 2. Remember, no fuel was put into either of the Voyager probes. Recreate the two probes as closely as possible. Make sure to comment if you succesfuly completed the mission or if you have any questions. For further information, you can go onto nasa.gov and look at the information about Voyagers 1 and 2. Good luck!
  18. I know I'm a bit late on this and that this is off topic, but what mod do you have to get those textures? Anyways, nice design!
  19. I actually tried building this SSTO myself. I had a bit of a rough takeoff, but everything is doing fine. I'm still in the process of testing this myself!
  20. You got into that high of an orbit with just that tiny thing? Anyways, best design I've seen in a while!
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