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Posts posted by Silent1_87
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before restock with real plume rcs puffs well was real now after restock install rcs puffs are just a smoke line . do i need to do somthing?
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can i get transfer window for comet an asteroid?
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is it me or eva follower does not work with new suits ?
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hi thanks for good work one small problem with new update i cant select (place anywhere 1 linier rcs port) on craft in vab
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CAN sombody tell me any suit package that works with latest ksp and tr i used phonix eva suits that arnt correctly load to my kerbals
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On 2/21/2020 at 6:55 PM, Gotmachine said:
@Silent1_87@Athur Dent@angelatthetomb
Just released 3.7, with a fix to the antenna ec consumption :
https://github.com/Kerbalism/Kerbalism/releases/tag/3.7Should be available on CKAN shortly.
still high ec consumption in 3.7. back with 3.5
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with new update my comms ec consumption gets very high and solar panels are useless
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air reserves are unreasonably high compare to consumable and ec consumption way to high for comms my solar panels are useless .
Edit: i think the ec problem is related to new kerbalism update. but air problem still there with older version
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they don't produce ec at all but it says running. i will post a Screenshot later.
1 hour ago, theJesuit said:@Silent1_87 in what way? Are you able to post a screens hot or at least a link to one to explain what you mean?
Peace.
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i think fuel cells are broken can u confirm that?
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so how kerbalism change ec so nether of other mods can not read it ? i really love this mod but it would be nice that if i have stock ec. i know u cant change mod for every individual so some info would be nice to do it myself. (if even possible)
ps: my rpm iva. and amp year cant read ec
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my electric power score display shows 0 while i have solar panels and fuel cells am i missing something maybe some mod
game version 1.8.1 with breaking ground and mods i have a lot of them like kerbalism, near future electric dynamic battery storage and so on idont know which ones r relevant
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thanks for ur hard work
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is it me or command pods don't have air resource only consumables
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is there more updated profile like simplexx?
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hi is there a way to bring back stock ec unit .with kerbalism solar panels electric production shows in kw which my amp year mod doesn't understand apparently.
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1 hour ago, Silent1_87 said:
anyone?! i cannot load my space station. when i do it and all its crew enters in other dimension and die.
im using 1.9.4 and ksp 1.1.3 and a lot of mods but debug menu point toward venstock
never mind it was persistent rotation fault.
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what should i do?
ps: something changed with imagur i dont know how to attach image sorry edit: fixed
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GOOD job im looking forward to ur works
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5 hours ago, mystershow said:
I tried that before asking here, nothing happened. I update every folder but it doesn't seems to have an effect.
I just can't see bushes, trees, etc... That's not that much a problem for me.is ur terrain scatters enabled in game graphics setting?
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14 hours ago, Qwarkk said:
I'm having an issue with KAS and would appreciate some advice. I'm trying to attach the winch to my space station in orbit. I surface attach the winch part fine, but when i try to add a grappling hook, its 'mounting' backwards (i.e pointing into the winch). I cant change its orientation or node attachment either. Anyone else having a similar issue or know a quick fix?
I have same problem with magnet if u expand the winch a little u can retract it in correct way. although i did it in mun base and gravity helped.
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Are u guys getting snow ball kerbin bug too since 1.1.3 i think its sccater fault but im not sure maybe Kopernicus.
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stop people i think he knows be patient.
edit: it fixed
[1.12.3] Restock - Revamping KSP's art (Feb 25)
in KSP1 Mod Releases
Posted · Edited by Silent1_87
Sadly for some reason i cant upload pics to imgur it always ended with error
and everything is in latest version.
strange thing is makin history pods internal rcs puffs are good expanding smoke like before .(realplume style)