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Ylw

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  1. So i don't know whether this is a bug or something because i never see this issue with any streamers but my patched conics accuracy is horrendous, every single encounter (planetary, craft, anything) flickers between actually being an encounter or not several times a second, even if i know for a fact that im going to smash straight into the object. The weird things is when the system switches to on rails it resolves to being an encounter every time. I've even tried increasing the physics time per frame to 60% of every frame and it doesn't help. Could this be some kind of rounding error or some math issue because of a destabilizing overclock or something? I ask this because ill also get issues where my craft with slide to one side quickly then lurch back to where it used to be like the game thought the craft was a few meters to the left one seconds but it was back where it was the next.
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