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astro_119

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Everything posted by astro_119

  1. he used mechjeb smart A.S.S thingy also the KSO Super 25 seems to be more stable
  2. ??? let me try, havnt downloaded yet edit: it works... check ya internet
  3. soooo.... you're a mod maker? you made the post of cities of kerbin
  4. guys, i know a good mod. it adds nasa things, there is a space shuttle but you dont have to download that. this is a download to a nasa 747 (the 747 has no textures for now) and other nasa vehicles:https://github.com/MrMikeNZ/Mike_NZ-Addons/releases/ this is the 'space shuttle addons page' (where i got the github link):
  5. what i mean is if that the devs would make another centerline for KSO EX
  6. i guess... which means if i want to make the enterprise i have to use the structural panels, which wont look nice with the kso.
  7. also in phase 6 will you guys still include the KSO Centerline Mounting Shroud?? if yes then i can replicate the space shuttle enterprise
  8. ohh... right. module manager 2.6.13 is in my gamedata folder right... im so stupid :I everything is fixed! except for the landing gear...
  9. cant find plugins km gimbal, module manager and smoke screen for 1.0.5....
  10. it happens to me too... You dont have any problems using KSO?
  11. why dont you think the KM_Gimbal plugin wont be updated? is it because dtobi left?
  12. for now, before phase 6 dont install the klockheed martin plugin it messes up stuff aswell as the oms engines avalon told me this, it says 1.0.5 because thats what phase 5 supports. but phase 6 will support the 1.1 ksp release also nazari is working on the 1.1 versions of the KSO Dauntless and KSO Super 25
  13. i know it doesnt work, but i know a way to get around that and still have the KSO work. just get the small landing gear and stick it on the kso, then use the structural panels to cover it up for the super 25 use the large structural panels and use the medium landing gears
  14. btw i know you guys are working hard on making phase 6 but the latest ksp release is 1.1 but you guys are making it for 1.0.5, is there a reason? also the last kso version supported 0.90 but 1.0 was released and you didnt update the mod, is there a reason for this too?
  15. i had this mod since 0.23, so its kind of my ksp 'childhood'
  16. just fixed the engine problem... the game crashed YES!!! THE LANDING GEAR ISNT BROKEN actually the gear doesnt work :C
  17. i was going to play kso with 1.1 and these are my issues: the wheels of the cars not working (everyone should know that). the oms engine has the flame particle messed up and is not a 'stage' i have to manually activate the engine by right clicking the engine i also have to manually activate the normal engines for the kso
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