Jump to content

icmdead

Members
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks for the replies, as soon as i'd read " Are you using KSP 1.0.5" i released that the last update was for 1.0.4 and i'm running 1.1.2 which is a considerable difference. Felt a bit stupid for having to post as i've always found a way around any mod i've came across in all the years i've been a gamer but i guess there's always a first. I've just done a clean install again as i'm going to try sticking to the CKAN and as mentioned if this mod is updated to support the lastest version of the game it will no doubt find its way there. Now to find a way to get Jeb back from orbit without fuel...
  2. I'm not too sure, My game version is a fresh Steam install (legit) which is indicating being patched up to 1.1.2
  3. Hi Folks, As you can see this is my first post and it relates to this mod. As the mod is not available on CKAN I've downloaded version 1.8.9 of https://bitbucket.org/xEvilReeperx/ksp_sciencealert/downloads (which only contains a sound folder, a license.txt and a .dll file), Then replaced the ScienceAlert.dll in the Kerbal Space Program\GameData\ScienceAlert folder, overwriting the existing file with the file fromhttp://gamefaction.no/ScienceAlert-1.8.9-patch1.zip. Nothing has happened in game though (no icon expected during game play carrying out experiments etc - other mods "Mechjeb, Contracts + and "final frontier" working correctly) and i'm looking for some guidance. I have also downloaded the "download repository" folder and i'm assuming that this is the core file and should be installed at the Kerbal Space Program's parent directory? (where the ksp.exe is located) overwriting folders and files as required - much like my install of "Mechjeb" (which works). If that is the case then i don't understand the above quote which says "don't forget to put the .cs file in the ScienceAlert folder too" Which .cs file does this relate to? as there are 4/5 of them, do i remove these from download repository and paste them in the sciencealert folder or is it just one .cs file and if so which one? Its taken me some time to get into this game and I'm really enjoying the career mode so far having just got my first Kerbin into a stationary orbit (not sure how to get him back yet though) and any help in this matter would be greatly appreciated. Thanks
×
×
  • Create New...