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Iso-Polaris

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  1. Im in ! Will we use the standard RiS'23 rule ?
  2. However turbofan engines generate ECs, to the air-breathing could consume EC (game balance wise)
  3. The "intake atm" mode from the RR rcs family thruster doesn't seem to consume any energy source to generate thrust, only Intake atm. That seems like magic since you needs energy input to generate a thrust
  4. How do I scan for resources from a planet, the planet is properly configurated by RR, but the RR resource scanner (sky) came up with only very few resource like a few percent of xenon and water. Looking at the config the planet has a default atmo type, which should contains nitrogen and CO2, but the RR resource scanner (sky) says: CarbonDioxide[Atmo]: 0% Nitrogen[Atmo]: 0%. So that scan must be wrong. I know with KSPI, I can use gas spectrometer to get the atm composition, but how do I properly scan without KSPI
  5. Sorry Im quite bad at reading configs So what's the basic lossExp value for DRE with stock system? is it -6000 or -7500, I've seen both number come up in the config file
  6. I've since find the DeadlyReentry_AlternateStarSystems config is causing the incorrect ablation consumption. @PART[*]:HAS[@MODULE[ModuleHeatShield],~RSSROConfig[True]]:FOR[DeadlyReentry]:NEEDS[Sigma,!RealismOverhaul] { @skinMaxTemp *= 1.091 @MODULE[ModuleHeatShield] { @lossExp = -40000 @lossConst = 150000 @pyrolysisLossFactor = 4000 } } It seems that this one is configurated for a x10+ rescale because the numbers are exactly the same as those for RO, how do I adjust those factor to fit the reentry speed of a 3.7x rescale, is there an explaination for "lossExp" and "pyrolysisLossFactor" ?
  7. The ablative barely being consumed on a ~3000m/s reentry when DRE is installed, is it suppose to happen ? I have a sigma dimension rescaled (3.7x) system, should there's be special config for this kind of system size ?
  8. The heater is obvisouly still useful if I want to bring large quantity of LOX for life support or Fuel cell use
  9. Will these B9PS error affect the gameplay in any ways ?
  10. Milestones give science and reputations, but I don't get science from them, and only half value of fund and repution.
  11. Why does the actual solar power is only half of what the planner tells me on home planet , I made sure the exposure at nearly 100% around the orbit of home planet, should it give me 100% right ? not 50%.
  12. The kerbalism planner does not calculate the solar panel output, except for two curved solar panels from NFE. In electric charge supply information, most solar panels are in the "othres" category. Find out why, for some planet pack, KopernicusSolarPanel was used to replace ModuleDeployableSolarPanel to provide Solar Panel support for multiple suns.
  13. Even with 0.1 m/s of movement, there's very high intake, but none if the vessel fully stopped, there's must be smt wrong with the configuration or a mod conflict.
  14. I was using atmo scoop to collect methane resource from a defined planet, everything went fine with the collecting at first . But as long as my vessel stopped moving, the methane production just ceased as well, how to fix this ?
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