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Iso-Polaris

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Everything posted by Iso-Polaris

  1. The part consumption is not correct when handling tweak scaled part (mostly KSPI parts for me). A patch may be needed. For example, A 2.5m(default) reactor needs 3240 units parts, a 0.625m reactor needs 140 units. (according to build resource in VAB). When I actually make it in a workshop, A 0.625m reactor needs 3240 units rocket parts......
  2. I figured out why , In the modular fuel tank patch in SpaceY expansion, the numbers should be 10 times larger to match its actual volume. Missing '0's there.
  3. I was told that in WarpPlugin.cfg, MicrowaveApertureDiameterMult and NonMicrowaveApertureDiameterMult can affect the power transmission efficiency . May I ask exactly how would these two value affect the Beam power transmission. For now if I would like to have a route efficiency close to 1.0 all the time (just for fun) would should I do
  4. Well, maybe it's Real Fuel, need a patch for that
  5. I mentioned it be4 ......7.5m Fuel tanks can store less fuel than 5m fuel tank, heres proof: 5m FT have 63kL compare to 7.5m(57.6kL) Its clearly wrong
  6. It's so wired ... but its the fact. The problem gone when I uninstall sigma dimension and appears again when I reinstall it Im using Galileo's Planet Pack btw, is there anything to do with that?
  7. I just found out why....Its because of the sigma dimension 10X resize mode. Since the stock air intake works just fine, would you plz make a compatibility patch for this?
  8. Another problem. The surface of Thalia is muc darker than its on tracking station when you actually land on it, even in the high noon. extremely low reflectance? made of carbon?
  9. Well, I cant find the KSP_win64 folder in my game folder Windows: KSP_win\KSP_Data\output_log.txt (32bit) or KSP_win64\KSP_x64_Data\output_log.txt (64bit) I do have KSP_x64_Data folder , but theres no log in it
  10. Well... I know that , I just want to know how to fix the problem if I already unlocked that node or even play in sandbox mode
  11. Which log you are talking about? I did not crash, so no crash log
  12. My Thermal Turbojet/Ramjet ,TORY nuclear Ramjet and Direct Cycle nuclear Turbojet cannot receive intake air, and they can't even switch to Atmospheric mode when I have other propellant onboard. Any fix? Nothing wrong with my stock jet engines btw
  13. It looks normal in Tracking stantion, however: Even the orbit line of Lili is hiding behind the blue haze
  14. In 10X GPP, Tellumo's surface Texture is seriously bugged on High orbit ship POV
  15. I think the Energy beam/transmit efficiency is too low for a rescaled system such as 64k and RSS. Is there a way to tweak all of that?
  16. I'm using sunflare on a 10X rescaled system. Usually the Sunflare works fine like this: However after I zoom my view into planetary orbit, the sunflare just gone and leave the flareless sun behind(dat white dot): Any fix?
  17. Well that does not change the antenna rating number on the part list, any fix?
  18. The defult 100G relay range and 250G DSN range are simply not enough for RSS. Is there a simple way to multiply all the stock antenna range by 10 without editting all the cfg files one by one? I dont really want to use remote tech mod
  19. Landing on Tellumo's moon Lili will sometimes destroy or damage the ship no matter how smooth it is. Is there a fix?
  20. thx, that really helped However I cant find the file which generate The documentation for this class: KSP/Assets/Scripts/Part Scripts/PartModules/Science/ModuleDataTransmitter.cs
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