DrLicor

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About DrLicor

  • Rank
    RSS/RO player

Profile Information

  • Location The Netherlands
  • Interests Architecture, Construction, Engineering, Rocket Science, Space-X, Elon Musk, NASA, STS, SLS, PC building, Stock trading, 3d programs as Lumion, Revit, Autodesk, AutoCAD, Sketchup, Blender.

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  1. @linuxgurugamer True true, its not a kerbalized company or something like that xD
  2. If you like to use them, of course I'm thinking about putting a circle'ish on the background in red. Like the nasa logo Also, for now, I've the first picture in a square resolution, but it could also be used in the 2x1 resolution. Do you want a direct download link of the current files?
  3. I have been creating some decals for my new rocket series, really simple though : It has two variants, one with a black text and one with a white text. It could be that one of the variants isnt visible on the forum here, since the background is transparent. The black one is shown below. https://imgur.com/gallery/z3UQvvu
  4. @Russekof71, I made a complete RO-patch for version KSP 1.1.3. Feel free to use those, but as you can see, they are a bit outdated. I'm not planning to patch it for the newest versions, since I barely play KSP anymore... Real life takes it toll. xD
  5. DrLicor

    [1.2.2] E.T. - Extreme Textures (RSS)

    You're welcome. The link I gave included the same as it was here, to the github of the creator. From there its pretty simple to download it. Edit: even better, its a direct download link, on the bottom of the sheet. When clicking it, it will download a zipfile with the mod
  6. DrLicor

    [1.2.2] E.T. - Extreme Textures (RSS)

    @Galileo Well, technically, its like going to another country to do stuff you are not allowed to do in your own country. Your own country won't sue you for that. But I get the point indeed. If the mods want me to delete it, I'll do it without asking why ofcourse.
  7. DrLicor

    [1.2.2] E.T. - Extreme Textures (RSS)

    @Aaron_Gyles, also, if you looked a few posts above you, I already placed a location where you can find the link.
  8. You're welcome :), no the launchtowers are normally included in the FASA pack. Just search for tower in the searchbar and you'll get it if I'm right
  9. @kurgut, the launchtowers I use are from FASA. You can also download the FASA towers standalone if you dont feel the need for using any other FASA parts.
  10. DrLicor

    [1.2.2] E.T. - Extreme Textures (RSS)

    indeed, the link is also in the spreadsheet from RO.
  11. DrLicor

    [Mod Request] Modular engine mod

    The only 'engine' thats modulair, are the SRB's from SSTU and Procedural Parts. Maybe you could try with those
  12. @hypervelocity Thanks!. The shuttle itself is around 15-16 tons. Without the RCS it has a delta-V around 800 m/s. So its more than enough for transporting to the space station, even from a bit relative inclined orbit. Mostly I calculate a 200m/s for finishing a parking orbit so all the rocket pieces fall back to earth, and 120 m/s for a reentry burn. The rest is for manoeuvres which will be plenty. I decided to strap the rocket on top of a rocket instead of on the side. I might a maiden flight with it and everything did go well, however, I did make some changes to the first stage of the rocket. I decided to get 9 Merlin-1 engines and 6 SRB's for liftoff. 2 will burn out in 60 seconds, the other 4 burn out 30 seconds later. I was ably to achieve a much more stable TWR this way. The second stage staayed the same and is powered by 4 RL-10's. Sadly I dont have pictures uploaded from that flight yet, but I'll do that later this day. Here are some pictures of the maiden flight:
  13. DrLicor

    cant use more than 2x symmetry

    As @Gargamel said, you've two modes for placing parts, toggleable with 'R' or by clicking the icon on under the parts tab. Mirrored. comes in very handy when building planes, and radial, that lets you use more then 2x symmetry. Mirrored-mode is default in the SPH and radial-mode in the VAB.
  14. DrLicor

    Show off your awesome KSP pictures!

    Thanks! Yep, I this is a 1.2.2. I actually tried a RSS/RO build on 1.3.x. But its not stable enough for me (visuals and gameplay). Also, RP-0 doesnt work fully yet on that version, so I'll stick with 1.2.2 for a while.
  15. DrLicor

    Show off your awesome KSP pictures!

    Haha okay thanks. Yeah those are the wonders of rss highest textures, scatterer and rssve.