igor290506
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Posts posted by igor290506
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12 hours ago, Shiva said:
Yep, I'm ready. Will be anxiously waiting for the release.
i am waiting too
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On 1/10/2016 at 8:46 AM, Ehco Corrallo said:
I'm not going to be so bold as to say that KSP is better outright, but I prefer it immensely. Minecraft lost my interest some time ago, and I haven't really gone back to it. I usually return to KSP. Mods are easier with KSP, but I can play LAN Minecraft with my bro, but glorious, glorious SRBs, but Minecraft is definitely more stable, but the call of space...
Space is beautiful.
The games are definitely different. But one has space. I will always default to the option with space.
like kerbal space program LAN world
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On 8/30/2015 at 1:53 AM, waterlubber said:
The only reason I still play is because, since 2012, I play on a really mature community. We all know eachother
i am paying snapshots of 1.11
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On 8/23/2016 at 0:32 PM, sal_vager said:
Running KSP in a virtual machine is not supported, and VirtualBox is not designed for this, for example it is limited to 256mb of video RAM.
3D gaming in VirtualBox can be done but you must install the VirtualBox 3D graphics driver (part of the VirtualBox Guest Additions) in safe mode.
The error you see is because you do not have a suitable 3D driver installed.
KSP will be extremely slow in VirtualBox, no matter what your specs are or what minimum specs KSP has, so if you really really have to use a virtual machine then you can try using VMware Player but again you must install the driver in safe mode, this is also not supported and may not work.
But as KSP is available on Linux, Mac OSX and Windows there is no need to use a virtual machine.
i have on my computer kerbal space program full version on steam and a demo from ksp website
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i never introduse myself on ksp forums,i just post random threads once i created my account
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1 hour ago, Red Iron Crown said:
I actually laughed out loud.
LOL
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10 hours ago, AlexanderB said:
does enabling Aero work?
no
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On 8/18/2016 at 7:40 PM, UmbralRaptor said:
Embarrassingly, this thread is probably still relevant, as the demo is still 1.0.x based. And lacks minor features like an engine with thrust vectoring. (The only liquid fuel one is the LV-T30, and it seems like the T-45 and 909 would show a lot more gameplay elements and make getting to the Mün reasonable instead of nigh-impossible)
<UmbralRaptor> i sign in to ksp wiki so can edit as i want
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Just now, AlexanderB said:
Pretty sure virtualbox doesn't pass though 3d video in any way shape or form, it emulates a 2d-only card with 16 mb video ram.
then why is there flip 3d
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i have on vm 2gb of ram and on ksp demo startup i crashes
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specification: as you can see noting runs
- 2.0GHZ DUAL CORE CPU OR HIGHER (PREFERABLY HIGHER)
- 2GB RAM
- 512MB VIDEO CARD, SHADER MODEL 3.0
- 1GB FREE HD SPACE
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WINDOWS VISTA, 7 OR 8
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i would be nice to make ksp 1.1.3 (demo)
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32 minutes ago, adsii1970 said:
Simply tag a moderator, such as @Red Iron Crown, @DuoDex, or our favorite banana, @Vanamonde. Any one of them can do it. Or you can ask the mods on this thread:
And that's all you do! (but since I have tagged three mods, they will either close the thread or give me an infraction for tagging too many mods)
banana vanamonde is not my favorite
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On 7/28/2016 at 0:41 AM, Vanamonde said:
Still more successful than my attempts to make a shuttle.
Anyway, thread moved to Spacecraft Exchange.
hello can you close this thread
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ii want to close this thread but i donk know how
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On 7/26/2014 at 6:10 AM, Camacha said:
I think the speed of phones would be a problem. You would need to simplify matters quite a bit to get any decent performance, not to mention interface problems.
I really do not consider KSP to be a game that can be played well on phones. Maybe some KSP Light version, but it would be a significantly different game.
i am workimg on ksp pocket edition
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On 7/7/2016 at 5:44 AM, ZooNamedGames said:
Works fine in FRAPS for me.
i have windows 10 i cant install FRAPS
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i had same problem in ksp 1.1.2 remove tweak skale
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i fout out how are u dowing just making a status update to sal vagar
On 5/30/2016 at 9:22 PM, Gojira said:HarvesteR, thank you so much for all you've done. Your game singlehandedly made me want to change my career course, my entire life. I haven't been here since the beginning, but it's been a very long time, since 0.11 I think. We're all going to miss you. Good luck on your future endeavors.
Edit: Who's going to take your place as lead developer?
SAL vagar
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On 8/1/2016 at 2:53 AM, NSEP said:
This is amazing. I tried doing something like that too, but it was horrible. 8.5/10!
8.5?10 isn,t horrible to me just angle the engines in mirror simmetry by pressing r
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10 hours ago, Shadow dream said:
May I link to my latest Shuttle Build, which works decently? (payload ~40t)
It may help you to find out how to build a stable and useful aircraft. Shuttles are very tricky, especialy due to their heavily shifting CoM!
my shuttle has no payload
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On 7/28/2016 at 5:32 PM, TheWanderer05 said:
Your center of lift seems to be too far forward. Try moving those wings closer to the back and your control issue should be fixed.
i have build this all in the VAB
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incuding ksp multiplayer test
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region europe
coutry :serbia
Video Wednesday: Messing Around!
in KSP1 The Daily Kerbal
Posted
how funny is this