aEverr
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[1.1.3] TAC - Life Support v0.12.2 - Release 03 JULY 2016
aEverr replied to danfarnsy's topic in KSP1 Mod Releases
Use a C# compiler, like Visual Studio *I recommend Xamarin Studio, it's a lot smaller*, since mods are coded in C#, and use @superdavekerman's link above to set the IDE up. Then compile the source. Basically how to compile dev versions (with no pre-release) of mods. You can also make unofficial updates this way- 200 replies
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@leomike did you change the lines i stated in the github issues post (i'm de-odex, hi) or was this just recompiled? because i dont understand why a simple recompile was needed to fix this, since if nothing was changed then that would mean that the function was overloaded and wouldnt need a recompile to fix
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[1.1.3] TAC - Life Support v0.12.2 - Release 03 JULY 2016
aEverr replied to danfarnsy's topic in KSP1 Mod Releases
@edrobotguy after reading a few forum replies about this bug a recompile worked for some mods- 200 replies
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