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danielboro

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Everything posted by danielboro

  1. bug if KSC laser is on and rotating to face kerbin i see acceleration of up to 40 m/s/s wen i can only get up to 2 wen facing kerbin RCS was on
  2. UI problem if the KOS terminal is in focus the sail window is not updated is this something you can fix? p.s. im using this KOS script to lower AP and PE in mun orbit CLEARSCREEN. // if KUNIVERSE:CANQUICKSAVE KUNIVERSE:QUICKSAVE(). // set startpartnum to SHIP:PARTS:LENGTH. set Rn to SHIP:partSNAMED("sm-solar-sail"). set Rn to rn[0]:GETMODULE("ModulePhotonSail"). lock KSCLEA to Rn:GETFIELD("KSC Laser elevation angle"). print ag1. until ag1{ if SHIP:ELECTRICCHARGE<200 if Rn:hasevent("Retract Sail") Rn:DOEVENT("Retract Sail"). if prograde:vector*Sun:position >1 print "sun" at (0,2). if prograde:vector*kerbin:position >1 print "kerbin" at (0,2). print "kerbin: "+prograde:vector*kerbin:position at (0,4). print "sun: "+prograde:vector*sun:position at (0,5). print "rn: "+rn:GETFIELD("KSC Laser elevation angle") at (0,1). print "ksclea: "+KSCLEA at (0,0). if KSCLEA>68 and prograde:vector*kerbin:position >1 { print "kerbin" at (0,8). if VANG(-kerbin:position,FACING:VECTOR)<0.5 set warp to 3. else set warp to 0. lock steering to -kerbin:position. if Rn:hasevent("Deploy Sail") and SHIP:ELECTRICCHARGE>200 Rn:DOEVENT("Deploy Sail"). } else if prograde:vector*Sun:position >1 { print "sun " at (0,8). if VANG(-sun:position,FACING:VECTOR)<0.5 set warp to 3. else set warp to 0. lock steering to -Sun:position. if Rn:hasevent("Deploy Sail") and SHIP:ELECTRICCHARGE>200 Rn:DOEVENT("Deploy Sail"). }else {print " " at (0,8). unlock steering. if Rn:hasevent("Retract Sail") Rn:DOEVENT("Retract Sail"). if warp<3 set warp to 3.} if SHIP:ELECTRICCHARGE<200 if Rn:hasevent("Retract Sail") Rn:DOEVENT("Retract Sail"). wait 1. }
  3. in the zip ther are 2 KerbalConstructionTime.dll 1 of size 229376 and the 2ed of size 220160 i think it is the reason for an error wen i try to update using ckan p.s. i DL KerbalConstructionTime-Stock-1.6.1-1.4.5.zip suld have i DL the KerbalConstructionTime.zip version? edit https://1drv.ms/u/s!Ag5-muCA90ChkwUtmP2__3Bk724m i get 4000 sci points wen i reserch KCT update is the main suspect edit 2 i deleted KerbalConstructionTime-Stock-1.6.1-1.4.5.zip and installed KerbalConstructionTime.zip now its working correctly
  4. Use auto strut it will fix the problem. I think it was written fixed in the last version
  5. In the last update breaking update were done There was a worning this will happen
  6. You can target a port only wen its closer then 200m in vanilla ksp This can be a limiting factor for kos
  7. do you have large drag? i learned that adding fearing can save ~300dV in a high drag rover lunch
  8. hello @linuxgurugamer today i had an extriam amount of faliurs after un docking all rcs and rocket motors fail in total i had 20 rcs and 9 engians fail in fast socsesion is this an expected behavoiur? its repetebel if i use f9, can be avoided if i f9->go to ksc-> back to space station->undock log file https://www.dropbox.com/s/5wn2obslvcxil8a/‏‏output_log - oscrap3.7z?dl=0 i closed KSP. opend, jumped to station, undocked and exit after the last engean failed thanks edit this is a log from the same game and point in time but i removed ~70% of my mods https://www.dropbox.com/s/dz4pggd3rr223oh/‏‏output_log - dangit-minmod.7z?dl=0
  9. sorry for the inconvinance its not an ohscrap failur i have seen so many ohscrap fails i forgot i have dangit instaled too thanks
  10. After removing ~50% of my mods and loading the q-save i had no fails. Connection problem prevents me from uploading the log. Will upload wen i can. Going back to all mods and loading the q-save all fail Will try more things
  11. after CKAN update after undocking all rcs and engean faild 6 engeans and 20 rcs wat are the posebel reasons? edit i used my escape solid rockets to lower PE all solids exploded but i was abel to get sub orbital im am happy to see my pod can get the kerbal safe back even after more then 30 fails
  12. ְ130 mods 5-10 minutes to start SSD 16gb RAM win 10
  13. i did test using only US2 (new download from spacedock) mod list but it still wont work log https://my.pcloud.com/publink/show?code=XZl7AK7ZSk6J4mXqJUyIBSXsJvB1o07NRv3k itresting part in log [RESOURCES] - Error in - BaseConverter_GetDeltaTime - System.NullReferenceException: Object reference not set to an instance of an object at BaseConverter.GetBestDeltaTime (Double deltaTime) [0x00000] in <filename unknown>:0 at BaseConverter.GetDeltaTime () [0x00000] in <filename unknown>:0
  14. this is the AVC list(114) in ckan thers 127 KSP: 1.6 (Win64) - Unity: 2017.1.3p1 - OS: Windows 10 (10.0.0) 64bit 000_AT_Utils - 1.6.2 ClickThroughBlocker - 0.1.6.10 Filter Extensions - 3.2.2.15 Toolbar - 1.7.17.15 UI Core - 1.0.1.3 USI Tools - 0.12 ToolbarControl - 0.1.6.20 AllYAllContinued - 0.11.16.3 Action Group Manager - 2.2.4 Astrogator - 0.9 AutomatedScreenshots - 0.8.4.3 B9 Part Switch - 2.6 Bob's Panic Box - 0.0.1.18 Bon Voyage - 0.14.3 Contract Pack: Clever Sats - 1.4 Community Category Kit - 4.0 Community Resource Pack - 1.0 CommunityTechTree - 3.3.6 Community Trait Icons - 1.0.2 Contract Configurator - 1.27.1 Contract Pack: Anomaly Surveyor - 1.7.1 Contract Pack: Clever Sats - 1.4 Contract Pack: CommNet Relays - 2.0.2 Contract Pack: Bases and Stations - 3.7.1.2 Contract Pack: Grand Tour Contracts - 0.1.10.3 Rover Missions - 0.1.7 Contract Pack: Unmanned Contracts - 0.3.27 Contract Pack: Tourism Plus - 1.5.2 Contract Reward Modifier - 1.0.2.6 CorrectCOL - 1.6.4.3 CrewRandR - 1.1.9.1 CryoEngines - 0.6.5 CryoTanks - 1.1.1 CustomBarnKit - 1.1.19 DangIt - 0.7.18.2 DatedQuickSaves - 1.2.3.3 Deadly Reentry - 7.7.1 DSCore - 3.0.6 Airline Kuisine - 2.2.2 DeployableEngines - 1.0 DMagic Orbital Science - 1.4.2 CapCom Mission Control On The Go - 1.0.2.10 Contract Parser - 1.0.8 Progress Parser - 1.0.10 DynamicBatteryStorage - 1.4 EVAFuelContinued - 1.6.5.3 ExperimentTracker - 1.3.4.3 Firespitter - 7.11 Flight Plan - 1.0.6.3 GCMonitor - 1.4.9 GroundConstruction - 2.2 Impact - 1.6.4 JanitorsCloset - 0.3.4.6 Kerbin Environmental Institute - 1.1.2.4 KAS - 1.1.6876.38030 Kerbin Environmental Institute - 1.2.9.5 KerbalAtomics - 0.5.5 KerbalChangelog - 1.1.2 KerbalChangelog - 1.1.4 Kerbal Engineer Redux - 1.1.5.7 KerbalLaunchFailure - 0.4.10.3 HyperEdit - 1.5.8 Kerbal Inventory System - 1.18.6971.42939 kOS - 1.1.5.2 KRASH - 0.5.29.7 KSP-AVC Plugin - 1.2.0.7 KSPRescuePodFix - 1.5.3.13 LoadingTipsPlus - 1.7 MagiCore - 1.3.1.4 ManeuverQueue - 0.4.6.2 MechJebForAll - 1.3.0.5 Docking Port Alignment Indicator - 6.8.2 NearFutureElectrical - 0.10.6 NearFuturePropulsion - 1.0.7 PatchManager - 0.0.16.4 PEBKAC Launch Escape - 1.4.1 Photon Sailor - 1.4.6.3 Portrait Stats - 1.0.17 QuickSearch - 3.2.3 QuickStart - 2.1.6.1 RCS Build Aid - 0.9.7.4 ResonantOrbitCalculator - 0.0.4 SCANsat - 1.1.8.10 ScienceAlert - 1.9.5.4 ScrapYard - 1.1.1 Oh Scrap - 1.5.1.1 ShowFPS - 0.2.0.3 KerbalSlingShotter - 1.1.6.9 SmartParts - 1.9.13.3 SmartStage - 2.9.11.2 StageRecovery - 1.9.0.7 StationScienceContinued - 2.4.2 Strategia - 1.7.3 Surface Experiment Package - 2.7 TAC Fuel Balancer - 2.20 Tracking Station Evolved - 1.0.4.1 Trajectories - 2.2 Kerbal Alarm Clock - 3.10 Transfer Window Planner - 1.6.3 USI Core - 0.7 Konstruction - 0.5 USI-LS - 0.9 Malemute Rover - 0.6 MKS - 0.55 Universal Storage 2 - 1.5.1.9 Unmanned before Manned - 1.3.0.2 EVAParachutesAndEjectionSeats - 0.1.16 Waypoint Manager - 2.7.5 IVA Kerbal Identifier - 1.0.6 OSE Workshop - 1.2.4 World Stabilizer - 0.9.3 [x] Science! - 5.17.1
  15. ill try to write a KOS script to point the ship i dont know what data ill need but the expected/current F applied by the sail is a mast do you think you can add bearing of the F to the list on display? p.s. if you ever have the time and inclination breaking KSPIE to a number of submod (even if ther is some dependence) will be a good thing like a reactor pack, beam pack, engean pack edit: after some reading and testing it look that as long as the direction i want the force has a redial out component i can just point in the direction i want and its good inaf and last night i got a 120 TON space station to mun orbit using 500 dV of fule and the rest using a sail ~ 50% less dV then normal
  16. ill try its just that this is the only part not working and the cfg is in place
  17. is the electron working? i have it on but no extra EC is used and no wather is converted to H2 and O2
  18. 1-can you remove some of the info in the sail window? way too big for my screen 2- can you add a way to point the ship so the force will be along the wanted direction? (like node or prograde/retrograde)
  19. ksp 1.6 pre mod first run 419 second run 329 post mod first run ~319 second run ~228
  20. That is not a KCT or a Scrapyard thing Its from a different mod Probably a fail mod.
  21. hello @linuxgurugamer CanQuickSave = False CanQuickLoad = False failed to go back to true after a number of sims (including at list 1 crase ) https://www.dropbox.com/s/tjk47qfxlx1ss3p/‏‏output_log.7z?dl=0
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