Jump to content

Space Kadet

Members
  • Posts

    733
  • Joined

  • Last visited

Everything posted by Space Kadet

  1. any idea what the atmosphere ceiling on eve is on this patch just off hand? ok got to readin the notes, but i had configured so that eve eas a lower atmosphere, and there was things around my base. is it possible to have a config that keeps the base KSC on the same place on eve, even though there will be 9 atmospheres of pressure? and at the same time keep all the other planets stock?
  2. @Angel-125 did u ever got the weldable ports working, and if so do they dissapear when welded like the konstruction mod? Its not an issue or that with the new functionality of EL, i was just curious.
  3. the weird thing is its just that one part for me, but i figured it out, after loading the new part all the craft was fecked up and everything attached was offset, removed it all and added the main command pod again and its all workin and fixed, it seems the offset of the comman pod was causing more stress on the shroud part, but now with everything alighed afte the patch all is good! thanks for every ones help!
  4. i belive the term is 'up the wazoo' tried heaviest, root grandperent, none, real struts, mixtures, config alteration with and without struts... im just going it seems to be cause by pressure / acceleration , taking off from eve after all, if i do it slowly enough its managable, but too hard a re entry (above 4 g) and pop again. i usually have a small peak at 5 g for a few seconds, not enough to knock out tourists but enough to rip it in half. ill update you afte i update :p
  5. could you tell us all the mods you have installed, adn if you cant, duplicate your folder, and pull out everything from the mod folder bar wildblue, and squad and see what happens. and as a trial, pull out the wild blue folder and reinstall them too, sometime there can be missing bits or folders fromt he windows copy system (i got this a few weeks back)
  6. Are u using the iva mod, ive just checked and it dosent do that with my modded play or with just the buff mod in.
  7. Just make multiple ships for the mod! they all look great anyway! Got a qyestion thow, im flying alien space program on eve, and constantly the BFS command pod is breaking away from the engine shourd, its to do with high forces or high G's (its full of kiss hear going for orbit) any idea how to fix it, i tried putting a tank in between and the tank snapped from the Shroud too, so it seems to be an issue with that, and upping the breaking force to 3000, (also tried lowering it to 400) for moth stress and tourque did nothing. Any ideas?
  8. heres a weird on for you, all fixed but bugger me if i know what happened! installin for 1.5.1 i start with a clean install, put on NFE and NFS install all the ckan mods and copy the onld ones that havent been updated yet... then comes WBI, i start with pathfinder, buff etc then finally dsev. but when i start the game (loading a save file from a previous game) it says WBI.homestead is missing, upon routing around a discover the whole utility folder is missing from parts, so i check github and its there... then i just happen to check the zip i already downloaded and its there too. when i copied it first time it just left out that entire subfolder. a few HD checks and i have no issues, it just 'missed it' from the zip the first time!
  9. i decided that kerbal are short because of strong gravity... so they must come from eve...
  10. Thought for a part, under ground storage, convertable and expandable, just a small surface foorprint but could take some resuorces and ec to expand. Can be piped or other linkages to base resources, maybe even base style ones. Like the tents but smaller surface footprint / processing footprint...
  11. i love that in its beautiful irony, you have to register and give them more details to tell them to stop taking your details. I dont really mind beacause i run a blocker anyway, but if i see anything sending my personal data im not gonna be happy. ive been screwed by adobe once and saw my mates card get maxed in 2007 after the PSN BS thank god for visa insurance.
  12. if you mean uninstalling it, thats not an option, and actually under eu law could be shown as extortion because you are not allowed to take money for a product and then change the details of the contract substantially or without agreement of both parties. you can change the terms of a service without agreement, but anyone not agreeing to it and having already paid for it must be refunded. if there is another way i am curious thow?
  13. no, its still against the law as under eu law you must be able to opt out, and they dont provide that option, but also 'technically' an eula isint binding, they have never been properly tested in a European court. you dont have to do anything it says.
  14. under rough t&cs that would be "The information we collect may include personal information such as your first and/or last name, e-mail address, phone number, photo, mailing address, geolocation, or payment information. In addition, we may collect your age, gender, date of birth, zip code, hardware configuration, console ID, software products played, survey data, purchases, IP address and the systems you have played on. We may combine the information with your personal information and across other computers or devices that you may use." dosen anyone remember what happened to playstation when they had this data and got hacked.... do you think t2 or unity spends as much money on their security.....
  15. im just a fanman but i guess because its not needed for this mod and hasent been.... clicking on a part can load all associated modules, from the pic it seems TACLS may need it, but ive ran both in the past alot and never heard of this.
  16. WBT is just a directory of files that are shared between all of his mods, Buffalo dosent work if you pull out that dir- this should explain the popup choices https://github.com/Angel-125/Pathfinder/wiki/Classic-Stock-Play-Mode
×
×
  • Create New...