dundun92

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About dundun92

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    DCS World F-15C Eagle driver.

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  • Location Texas
  • Interests Astrophotography, Spectroscopy, KSP, DCS World

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  1. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    Very... interesting battle. SPOILER
  2. dundun92

    Super Realistic Career

    I haven't had any issue with KJR and principia from my experience.
  3. @Esesel, one partial solution is to open the BDArmory settings.cfg, and change the "DMG_MULTIPLIER" from 100 to between 750-1000. It will increase the damage by a factor of around 7.5 to 10, which appears to be realistic.
  4. Does MechJeb ascent guidance work with principia? So far, it simply wants to flip my rocket upside-down.
  5. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    Ok... the snowpiercer is a sniper. Aims ridiculously well at long ranges, and very manuverable. Also, the dummy did strike back lol.
  6. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    If you run out of ammo you loose IIRC. The AI will engage in extended turn-fights. But energy fighting isn't a really good strategy now.
  7. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    Eh not really. It has the biggest wings, and two powerful engines.
  8. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    One reason I picked it was because of the fact that it takes a while to overheat. In my testing at least, overheating became a slight. Additionally, I set up a "gun stand", with several guns on a stand(in the different legal configs, e.g, 4x 15mm, 3x 23mm), aiming at a target of about 4 wing layers. In the testing, the 23 only did marginally better than the 15mm, and I figured that the higher ROF would equal it out in combat. The 30mm did a lot of damage, but the low ROF made it less effective than the 15mm in my combat testing. Plus, the high muzzle velocity can help in long range firing (which seemed to happen a lot in my testing), and helped in utilising "snapshot" opportunities
  9. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    Yes I noticed that my single engine designs were noticably inferior to the tallyhawk, even though they had equivalent engines. The accuracy issue may be because I angled one of the pairs of 15mms up by about 1.5°. I did that because it was consistently aiming below the target. Tweaking the AI solved that, but I decided to keep it. From my testing, the "spread" in the gun pattern helped to ensure more hits.
  10. great idea!. Will be providing feedback as soon as i can.
  11. Quite likely it will be 1.4.x, unless all the other dependencies are 1.5 ready too. Anyway, thank you for continuing this wonderful mod!
  12. dundun92

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    its @dundun92 not 93 lol.
  13. @dkavolis, do you have intentions of making a 1.4 recompile as well? Or just 1.5 up? Just curious.
  14. IIRC no, since everything is GPL v3. Im sure it wouldn't hurt to ask him first though.