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  1. English clearly isn't this guy's first language. If someone can't communicate effectively, then they might not understand instructions designed for those who can. You would better serve the community by ignoring his posts if you don't have the patience to help.
  2. I haven't had a chance to use them in this play through yet, but I love the way everything looks. I voted for the end game option in the poll, but I think any of the options would be great.
  3. Wow, that was really fast. Support in like 5 minutes, this community is impressive. So, I just made the config edit you suggested and it doesn't seem to help. I tried all of my other SRB's. "I reinstalled Vens and RLA Stockalike." They all work either with RealPlume effects or Vanilla effects for the ones without RealPlume support. Except the Flea. This shouldn't bug me, I'll use the flea probably 5 times this play through then never again but I think I'm obsessed with this now. Another thing I noticed, all of the SRB's make reference to different modules in the SmokeScreen UI. The Flea's modules start with "solidBooster.sm Solid-Lower..." and as far as I can tell the RT-5 is the only one that makes reference to that. So, I feel like whatever that is might be the issue.
  4. Hello, I have a small issue with this I think. The RT-5 has no plume. With SmokeScreen and RealPlume installed but without RealPlume-RFStockalike I just get the vanilla effects obviously, but with the RealPlume configs from this mod installed I just get nothing. The other SRB's that I have tried with this seem to work well though. I'm pretty sure it's just me doing something wrong but I can't figure out what it is. I I don't know why I didn't have the SmokeScreen UI open when I took this, but if it's helpful, the same solid rocket modules "Solid-Lower, etc." are visible with the RT-5 as with the other SRB's but there are zero active particles while its burning. These are the mods I have installed currently. SmokeScreen is 2.7.2, RealPlume is 10.5.1, Stockalike Configs are 3.2.3. Everything else should be the most current version available. Output_Log https://dl.dropboxusercontent.com/u/44072139/output_log.txt Thanks for the help, I've never needed support before so if I'm forgetting to include some relevant information then you'll have to forgive me.
  5. I apologize if this issue has already been addressed but its hard to tell if anyone is having the same problem from screenshots alone. Has anyone experienced anything like this? Only happens when adjusting the viewport along one axis. Happens with / without mods, full-screen / windowed, with various graphics settings in Kerbal and Nvidia control panel. Adjusting nearClip doesn't seem to help. Doesn't Happen with ocean shaders disabled. I'm pretty unfamiliar with forum etiquette so if I'm breaking some kind of cardinal rule please don't crucify me. Thanks! Nvidia GTX 960 with latest driver "368.81" https://youtu.be/wfpJboQHLD0
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