James M

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Everything posted by James M

  1. Additions to The Game?

    Im not sure whether weather (lol) is really an option and I love your idea of searching for life forms as an objective in the game, however I have to agree that off-Kerbin construction NEEDS to be a thing if Squad wants to take this game any further. Sure, we could keep following the Moar Boosters method and build colossal 2000 part rockets and SSTO's but seriously.. theres a limit to even that. By then your CPU is dying and the game stops being "fun". Hopefully squad realizes it soon.
  2. KSP Weekly: Cassini’s Grand Finale

    Lol, how I feel every time I see someone complain on the new ksp weekly...
  3. Lol challenge accepted! Once console finally gets its update I plan on building the cheapest vanilla probe to orbit rocket
  4. As a console stock player, I'd love to see more scientific instruments in the game however as "dvp" mentioned, scientific faming would remove a lot of the fun from the game. That's not to say however that I couldn't see it being a possibility. I myself enjoy lowering cash, reputation, and scientific reward gains simply for the added realism factor just as "Tyko" does (As its really all I have control over) and hope one day those changes get implemented into the vanilla game.
  5. Thank you so much for the update! Its great to know our issues are being acknowledged and resolved. Moderator edit, since this post became the OP for the discussion: This thread is for discussion of the console updates announcement, which you can read here: Discussion has been moved to a separate thread so that users can easily see the latest official updates in the above thread.
  6. KSP Weekly: The Galilean Telescope

    Great to hear that some of those critical bugs on console are being cleared Excited to finally get back out to space!
  7. Sounds like a whole lot of reworking that would need to be done whereas a simple pivot is literally two pieces. Not sure why you think that's unreasonable. (On the other hand they're used all the time on real craft, so why not?)
  8. KSP Weekly: Taking a ride to the Moon!

    Exciting news about a cheat menu in console! I may not use it very much but every improvement added is appreciated
  9. The "B" button not giving a response is the problem. Not the parachutes or the kerbal. Furthermore, this issue has already been addressed.
  10. Yeah I did, and I also deleted my existing flights and it still didn't work for me Ended up just deleting the save out of frustration.
  11. KSP Weekly: The son of Mars and Venus

    Being real for a second here, I bought the game for console pretty much a year ago and as everyone knows it's been unplayable. I think I relate to all console players when I say I just want to be able to play the game while it's still relevant. I'm going to college and am getting a job soon, so most of my time is going to be preoccupied. I've essentially got one summer left to really delve into the game and it will make me very sad if Squad can't manage to update the game soon(ish).
  12. I play on Xbox One and started having this issue today too.
  13. SAS: Hold Horizon

    I support this!
  14. Earlier (can't directly quote) one of the moderators mentioned that updating the game shouldn't reset anything.
  15. Designing a Jool Ship

    Remember that while Nuclear Engines have low Thrust to Weight ratios, they're super efficient (As I'm sure you're well aware) and it's best to bring a small amount of them with lots of fuel to maximize efficiency. When it comes to how many to bring, it really depends on how much time you have or want to spend on mission.
  16. Broken map mode

    I couldn't give you a definitive answer as both consoles have their fair share of bugs and crashes. My best advice to you however is to continue testing your theory with the fairings and if it proves correct most of the time, then report it to squad on their bug tracker. Hopefully they can fix it before the 1.2 release sometime this year.
  17. Been having the same issue but mine happens when I enter any kind of building other than VAB or Hangar. I have noticed however that right before it starts happening, I'll usually be focused on my spacecraft and then start having issues getting the game to accept my inputs. Basically I'll click something such as the quick save button or the return to ksc button upward of 10 to 20 times before it may or may not actually do it.
  18. Hey, I'm still sorta newish here so I wasn't sure where to post this but earlier today I was attempting to make a really small two stage lander but found that the radial decouplers were twice the size of my fuel tank and stuck out almost past my spark engine. I know that most people just use the TR-2V Stack decouplers and such to decouple side tanks but why isn't there a smaller radial one? Thanks, James
  19. 1. Can't use mods but I get what you're saying. 2. Regarding the hardpoint, I tried that and yet, when mounting it on the side of an FLT-200 tank, it still comes off a bit large.
  20. I hate how sometimes when I try to fine tune maneuver nodes using LB/RB, the camera focuses on another celestial body. Once that happens, I panic since I can't see my Ap or Pe and have to shut down all engines for a moment to reorient the camera back on my vessel in orbit. Very annoying.
  21. Even if I did, nothing would change. We've been waiting for update 1.2 for about a year now.
  22. Hello, I play on console and I am currently also having this issue. We play on 1.1 stock version. My instance has happened multiple times on the same game file (Luckily all have been just probes).
  23. Switch support?

    If they could fix it on Xbox and PlayStation and then MAYBE I could understand this. But even then, legend of Zelda runs similar graphical settings and it eats your battery in an hour and a half.
  24. Forced To Probe

    The kerbal society has become too anxious to send kerbals to unknown locations without proper reconnaissance missions first. In this challenge mode, you must fly a probe to the desired location and achieve the same goals you would with a kerbal BEFORE you're allowed to send a kerbal. Now here's the tricky part, this also includes different Kerbin Biomes, High Kerbin atmosphere and Low Kerbin Orbit. Of course once you've achieved said goal with a probe then you can send a kerbal. Finally the last (optional) detail; do it all in stock ^-^