FalloutBe
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Space plane flips over
FalloutBe replied to FalloutBe's topic in KSP1 Gameplay Questions and Tutorials
Thanks a lot everyone! All the replies helped a lot, and I've now built multiple planes which are easy to control! This post also helped me a lot and this chart was the reason for me to pick the aerospike engines. I believed they were my best choise in terms of IPS but it turns out this chart did not include airbreathing engines! So yeah, those are even better on Kerbin. -
Hello I want to build a space plane but it keeps flipping over! When I try to take off on the runway, it likes to go left or right, and it's really difficult to keep straight. When I do get off into the air, after a few seconds it's nose flips up and the plane starts flying backwards. When I let it fall down to kerbin with the engines disabled, it also flies backwards?! I don't understand how as the center of lift is behind the center of mass. I also tried to make sure the fuel firstly starts to drain at the back, and gets pumped forewards, but it doesn't help. Any ideas?
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Hello, I've created a landing vehicle which has no electric wheels, but monopropellant thrusters. I tested this on Kerbin and they worked fine. However, when activating them on Eve they produce smoke and sound but they give 0kN of thrust?! - The thrust limiter is not on (at 100%) - Fuel requirements are met and the engines do drain fuel. - Status of the engines is Nominal. How come? What's wrong?