AyeLmao
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
AyeLmao replied to Pak's topic in KSP1 Mod Releases
Is there FAR Support?- 2,344 replies
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
AyeLmao replied to MrMeeb's topic in KSP1 Mod Development
didnt read, Chill,- 282 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
AyeLmao replied to Pak's topic in KSP1 Mod Releases
DirectLV Has a onepiece ET And it works just fine- 2,344 replies
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[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
AyeLmao replied to MrMeeb's topic in KSP1 Mod Development
This mod dead? Or is the thread just Dead.- 282 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
AyeLmao replied to Pak's topic in KSP1 Mod Releases
oh &%@$# New update. Time to see whats broken.- 2,344 replies
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In real life it depends on where you are, if you are behind the object you are trying to get to then lower your orbit then after several orbits it should bring you to it, if the object is behind you then burn Prograde a bit, then go around a few orbits until you get close, then make some final Adjustmens
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Hello, i was wondering if anyone knows how to add props in the IVA's, Particularly the Mk3 Shuttle IVA, I wanted to add an RPM HUD To it but have no clue how to add it in, i have the IVA Model and everything but have no clue how to run it through unity and make it work.
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this still a thing? cant tell what the Red message on OP Means.
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[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
AyeLmao replied to cxg2827's topic in KSP1 Mod Releases
the Sarcasm is not needed. -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
AyeLmao replied to Pak's topic in KSP1 Mod Releases
Best mod Ever -- 2,344 replies
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[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
AyeLmao replied to cxg2827's topic in KSP1 Mod Releases
Looks great, But the tri count on the Solar arrays are WAY To high.