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slouis

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  1. @sdj64 Ok, I made the additions as requested! Here is a new imgur page with as many UI shots as I could find: http://imgur.com/a/12BLd (I couldn't get an album to sort properly. Just sort the images there by "original filename" and then by "ascending") In addition, here is a video of landing on Tylo, planting a flag, and returning to the craft:
  2. Before I start pulling out more screenshots, I have a few questions... Five minutes ago, I reloaded the save and was able to get the Kerbal back into lander by retracting the landing gear and using RCS to jump over the culprit engine. The retracting of the landing gear would make a negligible difference in the overall mission; if I uploaded a youtube video of the feat, without replaying everything afterwards, would this suffice? I could show those retroactively by loading them after the mission. Would that work? I will be able to provide pictures of most relevant shots but not all. In some cases, such as the Vall return flight, I may need to redo the flight (obviously following the same procedure). Again, is that acceptable?
  3. Challenge completed! http://imgur.com/a/ppVtn That's the hardest Video Game Thing I've ever done. I'd been figuring out how to do this for the past six months (there were four failed attempts). Highlights include: Disassembling almost the entirety of a ship with a power drill Attempting to land on Tylo approx. 50 times (with reloads) Two-hour IRL aerobraking maneuver Exploding flags Mods used: KER KAS & KIS MRS SpaceY Kerbal Alarm Clock Transfer Window Planner Precise Node
  4. Thanks for all of the responses! I think now that a better question (for my purposes) is: Is there a generalized flight plan for the fastest transfer available? I used really big numbers to allow for the possibility that you are dealing with some monstrous torchship and really don't need to think about efficiency. In general, is pointing at where the planet will be the fastest transfer?
  5. Let's say (hypothetically) that you had a very, very fast spaceship. As in, it can accelerate to 0.5c in a minute. (Presumably, this would require some rather hardy Kerbals, but that's besides the point). It runs on Mysterium fuel, which never depletes (it's a mystery why!) If this spaceship wants to transfer from Kerbin to Duna in the least amount of time possible*, what should the maneuver be? My intuition is that it could burn towards the target the whole time. But perhaps it is a prograde burn, and then a lot of radial burns? What is the fastest flightplan? * Ignoring timed dilation. The point is not the 0.5c speed per se, but rather that the ship is very fast.
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