arctangent

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About arctangent

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  1. I found a better workaround: disable the "Brakes On" checkbox on the "Spawn Vessel" node.
  2. Thanks! They're pretty quiet on Kerbin too tbh (The prop version went to Eve, technically it was an SSTO but it refueled in LKO and decoupled the nacelles and is never going to return, so definitely not a K Prize candidate)
  3. This started out as an RTG powered prop plane, but changed direction somewhere along the way... https://imgur.com/a/5uqBZTp
  4. This maybe? https://bugs.kerbalspaceprogram.com/issues/23184
  5. Dunno if you worked this out already, but it's a difficulty setting. "Resource Transfer Obeys Crossfeed Rules" is enabled by default on Moderate and Hard.
  6. I'd like to spawn something in a solar escape trajectory. I can spawn in an escape trajectory out of, say, Kerbin SoI, by spawning in a solar orbit in a position that happens to be inside Kerbin SoI at the time, but that doesn't work for the Sun because it doesn't have a parent body. It seems to be impossible but maybe I'm missing something?
  7. The VAB (or SPH) is accessed via the "Create New Vessel" button near the bottom of the Spawn Vessel node's action pane. The node also has an option to select Player Built or Creator Built for the spawned vessel. You need to create a vessel using Create New Vessel before you can select it as a Creator Built vessel. If you want to spawn a vessel somewhere other than a launch site, select "Landed" or "In Orbit" in the Situation drop-down.
  8. Yeah, they all have in-game names. You can see them in the list of connected relays your vessel is using when you hover over the signal strength meter. They're also listed in the wiki at https://wiki.kerbalspaceprogram.com/wiki/List_of_bases_on_Kerbin (the ones that aren't launch sites are listed under "Others").
  9. I've just been offered a contract to rescue Jesus and her craft from low Eve orbit.
  10. Hey, thanks for the hint! I had (almost) the same problem on Debian 8; didn't think of looking at the log. I just tried 6.3.0-18 from stretch and it seems to fix the issue, so I guess that version must have whatever is needed.
  11. You decoupled the longer-range antennae, most likely the 16-S's don't have the range to reach the relay. You have the map view in network mode so the green line you're seeing is probably from the debris, rather than the lander.