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shadragon

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  1. Right, but the idea was to control the rover while doing science. I suppose I could so that using a probe, but not as sexy looking. Thanks.
  2. Was hoping you wouldn't say that. My dreams of drive-by science are now shattered.
  3. I have a Rover. I designed it with two EAS-1 External Command Seats up front for the lads and lasses to enjoy the drive. I surrounded the seats with science gear expecting a scientist to be there as well. The gear works to collect science,.but in order to collect and reset the experiments I need to release the scientist from his seat, even though the boxes are well within his sphere of influence. Is this by design or should I put in a bug report? Thanks.
  4. Worked after a fashion. I kept hitting an invisible wall that didn't allow me to pull it all the way, so I used an octagonal strut to mount it, then pulled and rotated it into position. Sitting on the launch pad now. Cheers.
  5. Hi Guys and Gals, I'm building a rover to take on the monstrous gravity and severe environmental conditions of Minmus. Ok, ok, I'll be using it elsewhere as well. The concept was to have a science jr mounted on top in the center (center of mass) then attach a coupler to the top of that and detach from a landing vehicle to be designed later. There's more stuff to go on, but not until I solve this major issue. I made a single girder width rover, but it was too tippy, so I widened it. However, now I can't find a way to get a mount point on top near center of mass without way too many compromises. Any ideas welcome. SPH Craft File here: https://drive.google.com/open?id=0ByOS7LT3mpnBUzJtRC1wMnRTeDg
  6. I Googled this, but found nothing. Am building a Minmus mission. I want to place three (maybe four) Lander cans together laterally to form a new base there. Once it lands, it isn't going anywhere. I can stack lander cans no problem. However, I cannot place them side my side. I tried attaching girders and docking ports to the lander can sides, but the snap to refuses to turn green when I position them. Do I have to launch four small rockets and dock them in orbit instead of one large one going direct to Minmus? Thanks.
  7. I scoffed at this answer then looked at my tracking station. Yup. Fat finger error. When I landed, I sent Valentina out for an EVA and surface sample. THEN I hit recover and only she was brought back. So the four others were sitting in the grasslands for the better part of a week. Cheers.
  8. Unifying the text to one common size (for the NAV ball info at least) would be fine as the NAV ball is fine otherwise. I do find myself leaning into the screen to see burn times all the time and I have a 26" widescreen 1080 monitor. Thanks.
  9. When you set up a maneuver, fields appear to the lower right of the NAV ball showing "Est. Burn" and "Node in T -". Can these be made larger for my old eyes? The rest of the NAV Ball text is legible, but that small font on 1080 screen is hard to see at times, depending on the background. A simple selectable font size would work best. Thanks.
  10. I don't get this. I took these Kerbals (plus two others for another mission) saw the check marks beside their mission during the flight indicating success, brought them back safely and it shows complete, but no mission credit. Any ideas?
  11. My first real attempt at a plane. Load this, turn on SAS and hit launch. Level out and head towards the islands. What happens next amazed me. Enjoy. https://kerbalx.com/shadragon/Shuttle-One-MK-I
  12. Busted wheels from the decoupler makes sense. I didn't circularize. My initial orbit burn went a few seconds longer than I wanted and I ended up at 4.5 KM up. I decided to go for a landing as it ended up day side regardless. Was a heavy landing, yes. I fixed the wheels via editing the save file. Rover worked great after that. Appreciate the feedback. Still not enough fuel to get home so rescue rocket time.
  13. Got to the Mun, landed in one piece (finally, took a while), but when I launch my spiffy new rover from under my lander to grab rich creamy science, it does nothing. I hit [ to flip through the active vessels, but it shows up as debris after release. Tried selecting "control from here" on the core on top before releasing it and raising antenna on the rover first but no change. It's so confusing, even Jeb is mystified. Any suggs? Save and Craft files here. It's the Moon or Bust MK II & Rover MK II that's giving me issues. https://drive.google.com/file/d/0ByOS7LT3mpnBWlRZSEx6SFBJRE0/view?usp=sharing
  14. Since I've begun playing, I've convinced three friends to buy KSP. Would be nice to have a peer-to-peer connection so we can share the same solar system and both be active in the same space simultaneously. A sandbox we can both stomp around in. I'm not suggesting an open "everyone with a copy shares the same space"; that would be chaos, but between me and a friend would be great. We could build stations, or I could talk them through issues over VOIP, etc. Being P2P it would use resources on the host and target PC so no server support would be needed.
  15. Mr. Manley named Infernal Robotics as the source a few videos later so seems legit @Stargate525 Thanks.
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