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AmpCat

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About AmpCat

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  1. @Daishi, a while ago I put some time in and modded one of the USII parts (maybe the kOS one?) to add the capability to act as a science Experiment Storage Unit. Not sure if I'm the only one that uses them on every ship, but I figured others would too. I thought there was some discussion about an upcomming USII part that would have that capability. Is it in already in one? If not, would be great to add somewhere. Doesn't really need extra art. Just some config updates to put it on an existing module for data storage.
  2. @Daniel Prates There's also a mod that does a better CoL and calculates your yaw pitch and roll stability at different altitudes and velocities. Your speed has a big impact on the effectiveness of control surfaces and stability in general. I've had the same troubles, and using that mod has eliminated them for me. The first one is called 'CorrectCoL', I've not used it yet in 1.10, but in the past it's worked well. It doesn't take into account velocities, but it does a better job taking into account angled control surfaces and canards. Basically, in reality, your CoL is probabaly not actually be
  3. Yep! Makes sense now. I saw those a little further down. Thanks!
  4. @JadeOfMaar, looking at your mods (picking up KSP again after a bit) and love the improvements. I was playing with the Egg Dog engines, but I have an issue with the variable ISP feature. Where it should have a variant box to select the ISP like in the screenshots, I just get a text field that says 'VIsp Step: 540'. Same on both models of Egg Dog. Thoughts? Or do you need logs and/or other details?
  5. I pasted this, right before the line that reads // Special. So starting at line 45, in the file UniversalStorage2\Parts\Electrical\GuidanceComputer.cfg MODULE { name = ModuleScienceContainer reviewActionName = Review Stored Data // #autoLOC_502201 //#autoLOC_502201 = Review Stored Data storeActionName = Store Experiments //#autoLOC_502202 //#autoLOC_502202 = Store Experiments evaOnlyStorage = True storageRange = 1.3 canBeTransferredToInVessel = True canTransferInVessel = True showStatus = True }
  6. Okay, not sure what's wrong, but I tried this and it doesn't seem to be working. I've tried all the US2 probe cores I've got, and the kOS Guidance Computer, none of them have a Store Experiments or Review action. Oh, using the debug console I confirmed the kOS GuidanceComputer is the USGuidanceComputer part mentioned above in the patch. Edit: I added MODULE at the beginning, and that added the collect all function from another mod, I believe, but not the buttons. I then just pasted this whole bit, plus MODULE into the US2 USGuidanceComputer part config file in the US2 mod, and now it
  7. This is awesome. Wanted this myself, but was too lazy to figure out the MM patch for one. Thanks!
  8. Okay, I added the patch up above, and that fixed this. Problem solved.
  9. Using the B2 build from 27 Mar, (without the patch suggested a few posts up yet), and in career mode I'm running into an issue where the 2.5m core isn't showing up. The three other core sizes (1.25, 1.5, 1.875) are all there, but not the 2.5. All the fairings (including 2.5) are there fine. Thoughts?
  10. @Nertea, not to poke any open wounds, but have you directly asked the KSP2 guys why your work was so blatantly mimiced (if not copied), without any credit or even discussion with you? I think it's a fair thing to ask. After all, your stuff is one of the most popular mods to the game.
  11. Looks like when installing the latest Restock mod, having this also installed causes the Science Experiment container geometry to vanish. The indicator lights are still there, floating in space. Removing either Restock or this mod causes it to to return. Having both installed causes it to bug out. IndicatorLights itself, is fine.
  12. I've noticed once I installed the latest (1.8.x compatible) version of restock, the science experiment unit vanishes. The part is still around, since I have the indicator lights mod, and the indicators are still floating there, but the geometry of the part is gone and I can't right click on it or anything of that sort. I've got several other mods installed, so I've not tried it on a clean install yet, but restock+ didn't change this behavior (having it installed or not), and I uninstalled several other suspects, such as tweakscale and science relay, again, with no change. If I remove Restock,
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