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SpaceastronautX

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Everything posted by SpaceastronautX

  1. Artemis, An brother of the old Duna colossus. Right?
  2. This is amazing. The sattelite found any "?" signs so that is the result that I'll need an rover for explore there! But that is very lazy...
  3. I've think that (secretly) SQUAD put an monolith on Gilly. I'll check it out on an spy sattelite!
  4. Well... More than 100 days and now Kerbals will celebrate
  5. Hello creator of another solar system!

  6. Happy new epic 2017!

  7. If this was in stock I'll rate KSP infinite stars and if this mod will be on KSP 1.2 I'll love this mod!
  8. Well I've know "legend" is impossible but I've think that mark thrimm or Matt lowne would complete it. If Matt lowne completed the Jool five challenge and Mark an SSTO with an payload of 50 tons to Dres. I've think that is difficult but is possible, kinda.
  9. The pioneer challenge! By SpaceAstronautX Daily challenge! Rules for hard mode: 1: Stock parts and Kerbal engineer redux allowed also kerbal alarm clock. 2: No HyperEdit 3: Max weight is 200 tons. Now the challenge consists on fly an vessel from Kerbin and do an fly by on Moho, Eve, Duna... So pass all the planets. Difficulty: 1 Easy: Hyperedit allowed, infinite fuel enabled just all the planets. 2 Not so easy: Hyperedit just used for misc tools. All planets fly-by. 3 A bit hard: Kerbal engineer and Kerbal alarm clock enabled. No Hyperedit and also some moons fly-by 4 Hard: Kerbal engineer, Kerbal alarm clock. All moons and planets 5 Very hard: No Kerbal alarm clock. All moons and planets sometimes again an flyby in there. 6 LEGEND!: No mods, triple flyby on all moons and planets and fifty year for complete this difficulty level If you complete an difficulty level just put Example: I've complete this challenge in difficulty level 5! Well in my opinion this challenge I've invented is very difficult. I've completed the challenge in level 2 and I've land on Kerbin almost 150 years after lift-off! And so that's the challenge. Merry christmas!
  10. I'll put KW Rocketry in stock, chatterer, kerbal engineer and also Kerbol star system.
  11. I think that go to Jool and back with just one kerbal (i've do that) was cool but go to eeloo in two tanks is %99.9 impossible. IS INCREDIBLE!
  12. It would be great to add rings to Jool and make another gas giant...
  13. Thanks. Now the engine works well! I've copy the CFG from the Wiki! And now works perfect.
  14. I've do an rescue of poor 3 kerbals and were Jeb, Bill and Val, they're veterans so I've do the rescue!immediately!
  15. Hello future astronauts! I've had an terrible fail... I was editing an engine: The LV-T45 when I stopped messing around and I go to the CFG and I put all the normal things but ocurred something terrible... When I was going to play again KSP the LV-T45 says that the manufacter was "Found lying by the side of the road" and also I've can't attach the engine. It even says that the max thrust was 1000! So. Can someone do a copy of the engine for KSP 1.2.0 and convert it on a ZIP? Please. Well, if you check my account it appears the same thing in the Status of my account.
  16. Hello future astronauts! I've had an terrible fail... I was editing an engine: The  LV-T45 when I stopped messing around and I go to the CFG and I put all the normal things but ocurred something terrible...  When I was going to play again KSP the LV-T45 says that the manufacter was "Found lying by the side of the road" and also I've can't attach the engine. It even says that the max thrust was 1000! So. Can someone do a copy of the engine for KSP 1.2.0 and convert it on a ZIP? Please.

  17. Hello future astronauts! When in KSP update history SQUAD put the IVA looked amazing but that was a lot of time ago and now we are in KSP 1.2 but, for future updates will be amazing to move in the interior of the spaceship. I've know that there's a mod to move in the interior of the SpaceShip but I'll like to had this on stock game. The things that I'll like that SQUAD will add is this: 1 Instead of press the EVA button to get out, get out of the seat and do an EVA by opening the door of the command pod. 2 More parts of space stations to move get the Kerbal move there free. This is an idea for you SQUAD. Will be awesome to put this on the game. Thanks .
  18. Better question: Will Squad make an NEW game after Kerbal space program
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