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Everything posted by EricL
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Hi everyone. I have unfortunately discontinued Intergalactic in light of some recent events, and due to the fact that I don't have enough time to complete as big a mod as this. Currently I am beginning work on a much smaller mod, which hopefully won't end up like this one. Additionally, I gave the mod assets to @DeltaDizzy for the development of his Terras Ignotas mod, so hopefully IG would not be completely dead. For now, check out "The World Beyond" by @TheProtagonists for an amazing galaxy mod that has already been released. Sorry I couldn't do a better job on this.- 44 replies
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Unfortunately, development for this mod has come to a standstill, because all of my efforts are being focused into my other mod Intergalactic. Hopefully I'll pick it back up again once Intergalactic is released, but for now, KEP is dormant.
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Rebuilt Arkon from the ground up, hopefully eliminating all the SE-ness in the texture:- 44 replies
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Damn that's a lot of compatibility... for an initial release I mean
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Congrats on the release!
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
I will be releasing an alpha release on the Kopernicus discord, maybe in a few months but I really don't have an exact date. The beta release will then be released here on the forum.- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Finally got the scatter config tool working for me, so I created the planet Dellingr in the Kernis system, named after a Norse god: and here's a nice surface shot: Additionally, I have been updating the stats for this mod, which are as follows: Current # of planets(not including moons): 36 # of stars(not including black holes): 26 Total # of celestial bodies: 85 Not quite enough for a whole galaxy just yet, but we're getting there- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Been working on a binary gas giant system orbiting Trinus B, including a moon for some surface shots (because we all love seeing two gas giants in the sky, right?)- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Got a lot done in the past few days, so expect a longer update than usual. First off is a remake to Unum Massa, so it would look a bit more like an L-type brown dwarf. I plan to add much larger atmospheric disturbances here in the future. Next is an interesting-looking planetesimal in the Kernis system, Cran: And finally in the Trinus B system, we have Tidor, and (as its name suggests) it's a tidally locked, potentially habitable planet orbiting the red dwarf. Stay tuned!- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Investigation into using gradients for creating gas giant maps resulted in the planet Stom: The bands aren't entirely noticeable at the moment, among other things. I'll modify the texture to my liking as development progresses.- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Started development on the Kernis system, and experimented with new ways to make sunflares.- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Arkon and all of its moons: *try to find them- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Sure, maybe I'll add it in.- 44 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
EricL replied to StarCrusher96's topic in Add-on Releases
Had a break from modding to play around with the new KSS:- 4,170 replies
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This mod is turning into spaceplane heaven now, is it? Literally a treasure trove of habitable planets
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
On planet E, the light spots are mountains, and on planet F, much of the geological features are on the night side due to it being tidally locked.- 44 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Kepler-296e and f:- 44 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
EricL replied to StarCrusher96's topic in Add-on Releases
Looks nice! I suppose you applied that with scatterer also?- 4,170 replies
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Yay! It's back!
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Particle effects coming from Gilly.- 44 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
EricL replied to StarCrusher96's topic in Add-on Releases
Does that mean... ALIEN LIFE?!- 4,170 replies
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in Add-on Development
Finished the Kerbol system with a revamp to Moho and Gilly! More work on star systems coming soon- 44 replies
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@OverlordMorgoth Here's what I found in the logs: [EXC 12:12:05.898] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () From my understanding, this Nullref spam is caused by either a planet that failed to load, or something that is wrong with the homeworld. Send me this folder as a zip: /KSPDirectory/Logs/Kopernicus
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What planet packs do you have installed? If the issue happens again then send me some logs.
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No, this only adds star systems orbiting around Kerbol. I haven't tested compatibility with other mods yet, but I think they will work.