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EricL

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Posts posted by EricL

  1. On 11/20/2017 at 2:28 PM, Geschosskopf said:

    With all eyes focused on Laythe, it was several hours before anybody noticed that the missing ships hadn't been vaporized, but merely thrown out of their orbits into Jool's SOI.  And not just at Laythe but at Minmus and Mun as well.  All ships, even spent boosters, were accounted for, except LE-1 CLOD and its jolly crew.

    I had a similar bug while testing my own mod. All ships in orbit around Kerbin were suddenly flung in orbit around Kerbol, which I can assume is a result of moving Kerbin to orbit a different celestial body.

    Blame the Laytheans for this outrage!

  2. WEEKLY UPDATE

    So for the past few weeks, I've been wrapping up the Kerbol system and starting work on the Trinus system, Kerbol's second-closest neighbor (because trinary systems are always the best :P). Not much else to be said here, so...

    screenshot70.png?dl=1

    Very glitchy at the moment, but I'll try to fix it.

    Additionally, I have been working on a complete overhaul of Kerbin. This new world features a large supercontinent and a vast ocean. I would describe it as... a very cool desert world, with some vegetation near the northern and southern ice caps.

    screenshot135.png?dl=1

    And as you can see, a skybox has also been implemented. Visuals optimization will come next after I've completed the Kerbol and Trinus systems.

     

    Stay tuned!

  3. 18 hours ago, ProtoJeb21 said:

    I've...never even used Kerbalism :/

    UPDATES: There's been a lot of changes to the moons of Sancho, with every single one being moved to a new orbit. Two new moons have been added. I also did some work on improving the TRAPPIST-1 planets. I will probably have to re-retexture some of the planets. For now, enjoy some eye candy:

    [snip]

    :o Stunning! Great job on the visuals!

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