Ace76inDC

Members
  • Content Count

    27
  • Joined

  • Last visited

Community Reputation

16 Good

About Ace76inDC

  • Rank
    Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks everyone for continuing this mod. It's absolutely great and love seeing the community come together.
  2. Appreciate it. Can't rule out something conflicting, can't figure out why one of my three Hades reactors (Mk3 Stockalike mod) is affected and the others are fine. I'm comparing line my line in my save file right now, can't figure it out.
  3. Howdy, I have a head-scratcher. I have Near-Future Electric and KSP Interstellar Extended installed. The engine in question is the Hades nuclear engine from the Mk3 Stockalike mod. After the latest KSPIE update, don't know if it's connected or not, I get a "Core Overheat, Reactor Shutting Down" error. Oddly the engine was shut down when I loaded the ship. When I go to the Hades engine in question, I see the temperature is "NaN/3200K", meaning not showing a temp at all. I can turn on the engine only via the Near-Future Electrical control panel, but I can only turn it on. No change to the temperature "NaN" at all. Oddly I have another ship flying with the same engine, and I am not getting the same error. Reactor is working as it ought to be. Tried searching the forums and tried uninstalling and reinstalling KSPIE and NFE. I've been playing this save for about a year now, don't want to lose one of my favorite ships! https://imgur.com/a/JvjCg91
  4. Howdy, I have a head-scratcher. I have Near-Future Electric and KSP Interstellar Extended installed. The engine in question is the Hades nuclear engine from the Mk3 Stockalike mod. After the latest KSPIE update, don't know if it's connected or not, I get a "Core Overheat, Reactor Shutting Down" error. Oddly the engine was shut down when I loaded the ship. When I go to the Hades engine in question, I see the temperature is "NaN/3200K", meaning not showing a temp at all. I can turn on the engine only via the Near-Future Electrical control panel, but I can only turn it on. No change to the temperature "NaN" at all. Oddly I have another ship flying with the same engine, and I am not getting the same error. Reactor is working as it ought to be. Tried searching the forums and tried uninstalling and reinstalling KSPIE and NFE. I've been playing this save for about a year now, don't want to lose one of my favorite ships! https://imgur.com/a/JvjCg91
  5. Howdy, running 1.8 with the updated Kopernicus. Got real excited for that mod to be released up to 1.8, flew a whole 2nd mission to Laythe only to find many terrain tiles missing. I've tried uninstalling EVE, tried uninstalling Kopericus and reinstalling, no luck so far. Has anyone experienced this? Seems like everywhere I've roved or landed on Laythe is now missing its terrain tile. https://imgur.com/a/CRDJWQp
  6. Just wanted to say Happy Holidays! Love this mod thanks for everything you do.
  7. This mod is absolutely fantastic! I am a huge fan. Happy plowing through all of the planets in 1.7 Question, how compatible is this with Outer Planet Mod? I know OPM has an EVE bolt-on visual enhancement, but it lists Scatterer as a dependency in CKAN which I know doesn't play well with this mod.
  8. I agree with the others, this mod is amazing and the modders deserve all the thanks they get and more.
  9. I'm glad someone put a Moon landing on page 1969, awesome
  10. Now that's pretty cool. I wonder if there's a way to add ballast tanks to make a submarine rover?
  11. I've used ReDirect for some time, great parts but no IVA yet. I play historical progression and tend to upgrade to Orion late in the Apollo program. Great trucking six kerbals to the moon, also great having room to pick up rescue kerbals. Unfortunately I just did a reinstall with the expansion and can't seem to find it in CKAN anymore
  12. An old report but great! Thanks for sharing. I keep coming back to this game as you mentioned in your first post, wondering if that's still the case.
  13. How do you make those screenshot banners? Looks cool!