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Everything posted by DrunkenKerbalnaut
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Mun or Minmus (For orbital fuel refinery)
DrunkenKerbalnaut replied to Squidiness's topic in KSP1 Discussion
Say no more. That sounds pretty damned convenient haha. -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
Val: "Ooh, nitrous. Jeb, who are you trying to impress with your old Mustang?" Jeb: "No, that's jet fuel." Val: "........" EDIT @HebaruSan is that a PorkJet fuel tank? I gotta get on that. -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
Well there was this one guy, Leif And Trailer Park Boys is Canadian. -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
I see shades of Trailer Park Boys: -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
Just saw this .gif. I'm crying here. It's like the cast of Peanuts, 30 years later. -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
Checks out. -
Mun or Minmus (For orbital fuel refinery)
DrunkenKerbalnaut replied to Squidiness's topic in KSP1 Discussion
Hadn't thought of that. Thanks. I've never used the mod, but I understand where your coming from. Another reason that just came to me: elliptical and/or polar orbits can yield longer periods of sun exposure, providing a refinery with more solar power. I don't really see this being a deciding factor, though. I don't imagine many people sit and wait while their refinery crunches 50 tons of ore. -
Mun or Minmus (For orbital fuel refinery)
DrunkenKerbalnaut replied to Squidiness's topic in KSP1 Discussion
If I understand correctly, a few of you are mining on the surface, then transporting the ore to an orbital refinery. My refineries are on the surface, and my lander only hauls fuel to orbit. Is there a reason I should consider refining in orbit? At first glance, it seems cheaper to do it my way. What's the justification? -
CONFIRMED: Kerbal Cloning planned for 1.3
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The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
Build a forklift or crane. Could be fun. -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
Sounds like a finish to me! -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
It's actually game seed dependent, isn't it? -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
2 days until the flag drops. You in? -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
Does a panda bear sh... Probably. -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
I probably should have kept my mouth shut As I'm not Triop, my response was just supposed to be informative. Maybe a little sarcastic. I'm sure the hovercraft parts are the bees knees, but I've never seen a hovercraft in the Dakar rally. Make a rover and come trash the hills with us, and maybe consider hosting a hovercraft race? I can think of a few people here that would join in on the fun. -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
KungFu master, that panda just at a friendly reminder: you OK'd a previous potential entry that was a hovercraft. It was apparently all stock, and actually made contact with the ground using sideways M1 wheels. So the hovercraft may have actually been a "grind the ground like R. Kelly" craft... -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
@SpannerMonkey(smce) If it's any consolation, I'd say it's a better looking rover than it's predecessor(s). -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
I still bully my nephew out of his when I go to visit. Those damn things have become expensive. -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
Pants down, balls out. We race like gentlemen. -
Whats Your Cash Cow in Career Games?
DrunkenKerbalnaut replied to DocMoriarty's topic in KSP1 Discussion
Might as well just edit .sfs, at that point. -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
Drive what makes you smile. The rest is details. -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
Haha yup. Seeing your rover in the other thread, sounds to me you've got a good balance. Personally, I couldn't quite balance things in my entry, so I dropped down to the M1 wheels (never really used em before...) I'll certainly be back to the TR in the next rally . CAN WE RACE YET TRIOP?!?! -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
Unsolicited advise: the newest iteration of the TR-2L is a fantastic wheel, but touchy on cross-country. It prefers an odd balance of rover weight and EC supply, damn near necessitating fuel cells/RTGs instead of solar power in order to squeeze the most out of them. If you notice it getting a little 'skittery' on landings or rapidly-changing terrain edges - in spite of attention paid to suspension settings - try adding more mass, or removing a set of redundant wheels. These wheels are best under load. -
The Kerbal Dakar 2017 entry vehicles thread
DrunkenKerbalnaut replied to Triop's topic in KSP Fan Works
Modding wheel configs. That's a slippery slope, bro. Next you'll be hanging out in gas station bathrooms, trying to score an SRB, selling all your science points for that next trip to the stars... -
Mission idea: Kerbal Dakar 2017
DrunkenKerbalnaut replied to Triop's topic in KSP1 Challenges & Mission ideas
EDIT: double post madness. Disregard.