vicdoctor

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11 Good

About vicdoctor

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    Bottle Rocketeer
  1. @RuBisCO For me it works if i Alt+click the waypoint in the list.
  2. [WIP][1.3.1] Bugfix for jumping vessels

    @whale_2 Thank you for this incredible fix! Works fine for now. Thanks again!
  3. For me, any landed ensemble of moderate complexity, regardless of wheels/legs presence, jumps after time warp or phys loading. It's a horrorshow. I think the threshold for such crazy jumps was higher in 1.3.0. Now i can't even use my landed ships, let alone the bases. I hope this will be fixed soon as my hobby is broken. Oh! also, when i takeoff during the, ahem, temporo-probabilistic jump, my ship status still reads as landed.
  4. Here: For me is gamebreaking, and that makes me a sad kerbal
  5. ...and a Münset https://imgur.com/a/Hr8Qs
  6. This happens to the Mün in KSC scene only (it started in v1.3.1 and only when rising, i think). https://imgur.com/a/8uXVD Superb mod; makes total sense in KSP universe. Thank you! https://imgur.com/a/DPbmZ
  7. KSP Making History

    I will buy the DLC even if it only adds kerbal underwear.
  8. [1.3.x] Waypoint Manager [v2.7.0] [2017-05-27]

    To my shame, i can't find the option to insert picture except from url. Yes, it is fixed. Thank you, sir!
  9. [1.3.x] Waypoint Manager [v2.7.0] [2017-05-27]

    On the top title bar of the main window.
  10. [1.3.x] Waypoint Manager [v2.7.0] [2017-05-27]

    Thank you Nightingale for this essential mod! I've updated to 2.6.1, by deleting the old folder WaypointManager from GameData and replacing it with the new one, but in game it still shows 2.6.0. Where am i wrong? Thank you again.
  11. We've been nominated for the Steam Awards!

    From a philosophical point of view @Alshain is right, but, forgive me, i will vote. KSP is already carved deep into my soul - i am bound to support it. Merry Christmas!