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Everything posted by JoeSheridan

  1. Guys, i know many of you would like to have it but 1. it brings nothing to get cobalt and the rest of the team annoyed so heavy they loose the will to work on this in such a communicative way they are ( Thank´s for giving us the chance to give you sooo much input for every of the dev-cycles) and 2. There are more than enough options in BDB to build lifters that are just even more mighty than a C-8 would have been. Even before the ongoing update-cycle. You have something that you can´t bring into orbit on a Saturn V or an INT-21? Just strap on some 1208´s or AJ260´s or even some Saturn IC / MB-cores as Sideboosters on it. I really don´t see a need for an even heavier lifter in this mod because we have a lot of options for just that NOW. And we are getting a lot more of them in that said upgrade. The Saturn I-D-mount alone has the potential to give around 10-25 tons of transfer mass to given targets alone. So please: Stop asking for a C-8, the Novas or other such things. If you really want one, than you can kitbash one with procedural tanks and tweakscale. Yes: there won´t be such nice textures and details as in this mod here, but it´s doable. Sorry for that little rant. It´s just that i have enough from reading that C-8 and Nova questions every two or three pages again. And i am only a normal user following this threat since just before page 500 or so i think. Oh and: A late congrats to page 900. Seems like this could become the first forum page i know of getting into a FOUR-diggit-Page-count soon. We can do that guys and girls
  2. Thanks for the warning. Nearly made exactly that mistake. Literally: The next thing i would have done while playing next time would have been my standard science collection... including an EVA.
  3. I know that ATL, i am waiting for it´s next part. And i know that Shelter. It´s so simple, i think it could be done with 1 or 2 Part Switches.... to kill the engine-mount and staging, and upgrade the capacity for freight and / or Life Support. And yes: I know: Kerbalism-support has to be delivered by them. But it´s possible that i will (again) try to write some simple configs after the major update has been released. I have tried that a while ago, but only managed to crap the fuel and EC-capacity´s. I haven´t found out how i can prevent that i a patch. But i likely look into that again after the update... expecially because i am interested in bringing the Aardvarks into full use in their "basic" form, without bolting on Life support cannisters and/ or send special ships up there to restock Spacelab.
  4. I am a fan of the LM Apollo but yes, you are right: The largest bunch of really new parts can wait a little longer for the sake of polishing the revamps you have now towards a release-state. And yes: you guys have gone a looong way away from "basic" Thank you and i am thinking that the next dev-cicle will not be as long as the last ones have been.... and that probably checks out with your mentioned conversion plans for KSP 2 Yeah i am hyped for KSP 2, it´s new engine and performance etc. And yeah: I like the idea to have so many future tech, but: First: i was and i still am a larger fan of the old Apollo-era Tech and it´s derivatives (IRL-Proposals AND Alt-history), so i hope they still represent it in a nice way in that game and second: I am really gratefull that you guys would like to try a conversion of this mod to KSP 2. This will be a HUGE Upgrade. Thank you, all of the contributers.
  5. Thanks for that update and i think i really have to speed up my science grind in my active game to fly a Psyche-mission
  6. @Interplanet Janet Thank you for reviving this. I played the original version and i had a lot of fun with it but i had to decide on stopping to use it for safety reasons. Soooo..... let´s send some ion propelled probes to some expolanets again
  7. "Nice" amount too, i get to 22-24 at the moment.... yes i use planet packs and yes i use a lot of mods. It´s around 18 after the loading. Nice one I like it
  8. Had the same thought a while ago Modded KSP was one of the reasons for upgrading my PC so heavy this summer that the upgrade became more of a complete new system xD @Cobaltwolf: Your modding can become costly Thank you
  9. I don´t think that there will be another additional SM length from the flyby because the ETS Block IV / Block V SM seems to be a little longer than Block III too.... and that´s already planned if i recall that right. That would fit nicely and would "only" need another texture tops. And please: add an option to insulate the S-II heavily... or even give us some power intense active cooling.... yeah: I want to recreate the Voyage mars mission, at least the transfer and orbital hardware. The landing stage from that one is cool but that would be toooo crazy to make. So that would need another, probably independent launched, lander from my side.
  10. What the hell?! Which helo should have captured that heavy sun of a b**** ?! If i wouldn´t knew that this idea came over 50 years ago into existence i would say: That guy has really played tooo much KSP.... Sorry for the bad language, but that´s the only thing i though while reading that.
  11. Wow, that´s a looong way from there to here. Thank you all for this progress and that nearly complete replica of the american space program that was AND could have been. Thank you I am with you for about 3 years or so i think. and i don´t plan to go away soon This is beautiful. Happy birthday
  12. Me too, for the 3rd or 4th time since if found that story..... the funny part is: I found it because i saw a youtube vid of a Saturn H03 based on bdb´s mod. I found that concept nice and from that i came to this mod AND that brilliant story. And there are a lot more nice space related alt historys out there, now i am reading this: https://www.alternatehistory.com/forum/threads/ocean-of-storms-a-timeline-of-a-scientific-america.418531/page-23#post-20212318
  13. Thank you for that update And you bring it in just on point: I want to start using the FGB and Mir Parts just NOW. Thank you
  14. Okay, thank you. now i see my mistake: I added your config text to the existing config of the ATV Cargo part. My mistake, thank you
  15. Thank you for doing this, but i don´t know how to bring that to work. Never wrote or modified a config for KSP by myself.
  16. Nice to hear that Too bad that, of all the parts, it exactly had to have been your GPU to fail Bad timing to buy a new one. And i hope they make some of that save breaking changes in RealFuels etc. "un-save breaking" again in future versions. So... you still say "Then Mars it is" you have great plans...... i am for myself still working on breaking a kerbal to duna and back alive with kerbalism BEFORE there comes AGAIN either some mod (or in the past game) update and kills my save or my ships. For real: The last couple of years i try to to that with the plan to move afterwards towards what you do now: going to mars in RSS and every single time when i just unlock the needed techs, then comes either some update, some bug ore just my stupidity to build a lander that can bring a crew down in one peace AND back into orbit. But would we be KSP-Players if we would let us stop by such things? No, instead we try it again without regards to what (among others) Einstein said: "The definition of insanity is doing the same thing over and over again and expecting a different result." We are just a bunch of insane maniacs that try again and again until we have done the job There is no stop: Not by bugs, game and mod updates, nor by crashing computers. Let´s bring some little boots on the red ground and show us the smiling green faces behind their visors Good luck
  17. In my eyes it would probably the best way to upgrade the ETS last, because we have the rescale-patch to keep up the full functionality while the team brings in the new stuff they want in. Same could be for the Apollo Block III-V : could the rescale patch just be adjustet to use the "old" parts for the near future? Anyways: I look forward to the comming updates of the mod And i wonder what you can bring in until als probable KSP 2 version get´s into making ( That´s absolutely NOT a demand, i am just asking / hoping. And i hope that a version for that game could be made with the models you just build. )
  18. You think they know that there is something like the situation we call "safety"
  19. Wow... what a chapter Dead A*-hole gouverneur who is in fact Tina´s biological father, killed himself while trying to kill his former wife?? And it´s nice to read that they are still alive... okay, for Val it´s not so clear, but i think she will survive that. And Tina seems to be just unkillable. She crashes multiple of her own rockets, no real scratches. She falls from space in a desintergratet shuttle? Still alive. Should stay in a induced-coma ? Just wakes up and kills her biological mothers nerly-could-have-been-killer....... Which material is she made out ? ... Titanium?! (Not meant as critique, i am shure you have plans to give reasons to this Thanks you for keeping that story alive after such a long time
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