Thygrrr

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About Thygrrr

  • Rank
    Space Tiger

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  • Website URL https://twitter.com/thygrrr

Profile Information

  • Location Germany
  • Interests Rockets, Spaceships, Orbital Parameters

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  1. Thygrrr

    Does KSP have a time limit?

    There is a limit to the precision of the floating point numbers used that KSP utilizes to display dates. At some point, the precision will be very jittery and that will cause orbital calculations to go haywire. Onrails stuff will break once the seconds in the game are above 100000000000000 seconds, which is a crazy long time. 12 million kerbin years, give or take. Could happen 10x or 100x earlier, but at some point the precision will just still be good enough for the game to work.
  2. Thygrrr

    luna multiplayer

    You could ask on the LMP discord for some live and hands-on support from the many players.
  3. Thygrrr

    luna multiplayer

    I have no idea then, very sorry.
  4. Thygrrr

    luna multiplayer

    Do you click on the little "Play" icon? Or just on the server name?
  5. Thygrrr

    luna multiplayer

    Can't see any errors, nor any connection attempts - what are you doing to connect? These buttons connect to a server. The green plus button on screen 1 is only for local servers or those that don't want to get listed on the master server.
  6. That's not correct, this looks rather like they have a broken reflection probe; or forgot one; likely their multi camera system affects how far a reflection probe can look. There's an "infinite" setting, but the probe needs to be in the right scene; and if that isn't the scene the Stayputnik is in, it's hard to get that texture "across" (but it is doable)
  7. Thygrrr

    luna multiplayer

    Can you put it in a zip file?
  8. Thanks so much, I was kinda stuck finding the Engineering Report. Cheers!
  9. Care to share the code at some point? My idea is to not only show it in the Editor, but also in the ship Resource Panel. Like a consumable resource. My original question was more about the API of that class, though. I can see it in autocomplete and it's mentioned in the API docs.
  10. Thygrrr

    KSP Weekly: The Falcon

    That's exactly what I was implying. However, with air pressure, ISP will change, meaning your DeltaV will change; also, if you decide to hover on the Mun you're wasting dV without going anywhere. So there is a perfect and a worst case ascent.
  11. Thygrrr

    luna multiplayer

    Yes, a KSP.log would help.
  12. I can't seem to find the docs for VesselDeltaV, despite it being mentioned, in the API documentation. Did I miss something? PS, sorry this made it into the wrong subforum
  13. It's the very essence of not being a necessity; and people going out of their way to be courteous actually is what makes courtesy "nice."
  14. Thygrrr

    luna multiplayer

    The LMPClient folder actually contains a GameData folder that contains the actual Mod folder you need to put in GameData. If that is not the fix, you should explain what kind of mods you run and we can talk you through till it works.