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HaydenTheKing

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Everything posted by HaydenTheKing

  1. Hey all, I was going to update to 1.5.2, i looked i already have the community resource pack and the community category kit, do i need to replace those?
  2. Hey all, RPM is miscalculating my delta v. I have KER and have 500, RPM says 5300. I have TACLS installed could RPM be using my oxygen and food in its calculation?? https://www.dropbox.com/s/4n5z1qezr0bx31a/output_log.txt?dl=0
  3. Just noticed something the N is cut off in the RPM mode. https://imgur.com/a/GGXrO
  4. I'm kinda confused on how to set hot keys. I clicked the part and assigned group to move to next preset and it didn't move. They work when they assigned alone but if i add for example a airbrake to the hinge it wont work
  5. I'm using the extendotron stackable half, the part its attached to moves but the moving piston is invisible? I believe i just dont quite understand how they work
  6. I followed those, the core I downloaded was from post one in this thread and already had legacy parts in it maybe that's a bad download?
  7. Hey all, I downloaded and installed written, i dont have the IR button on my toolbar and when i right click on the parts i only get option to resize not make them work did i do something wrong?
  8. Graphical Glitch with scatter. I get this white across my screen at the KSC. It moves up and down depending how i zoom in and out. It went away when i turned AA off and when i uninstall scatterer. Hardware: Intel I7 4790k @4.6, 32Gb DDR3, Nvdia GTX 1080TI Output log: https://www.dropbox.com/s/re4o6tkb41qcafm/output_log.txt?dl=0 Mod list and pictures of error:
  9. I'm looking at the hyper blast engine, how does it work it says 330kn at mach 10 and doesn't function below mach 4? In what situation is this engine helpful?
  10. Awesome mod love all the parts. How op are the engines, the cleaver in particular.
  11. I got it to work by downloading all dependence through CKAN, and then doing MKIV through spacedock. Rastor Prop Monitor is not working on these ships for some reason anyone know why?
  12. I keep checking this mod every day lol, I want those 2.5 liquid tanks again!
  13. Ya deleting the astrogator game data folder fixed it. I'll try 7.8 if I have a glitch again. thanks every one
  14. Hey all I have almost every plugin possible for raster prop monitor. I cant find the one for engine ignitor. The one on the forum looks like it has been out of date for quite some time is there a alternative? If we had a KER plugin that would be awesome
  15. it is on CKAN though that probably where the confusion is coming from.
  16. downloaded and installed 2.011 through CKAN. I do not see infernal robotics parts in my game, version 1.3. Is infernal robotics not supported yet, and if not why is it on CKAN?
  17. No worries, its happened with vessel viewer too. I just uninstalled it thanks though
  18. =( didnt work for me through CKAN. The icon just kept duplicating on ingame toolbar could never get it open. I have kerbal alarm clock could that be interfering?
  19. Ok that helps, so make sure I have most updated module manager. What about the fire starter plugin? Do I need to install firestarter through ckan then add the plugin or what?
  20. Re downloaded on ckan for 1.3. Haven't had a failure yet been playing for about a hour. How common are they?
  21. This used to be on ckan is it not any more? If I instal when I have other mods on ckan will it mess them up?
  22. Thank you guys for replies didn't realize i had to download extra IVA's I thought RPM had them all included in. I guess that was dumb of me lol
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