Jump to content

iSilver

Members
  • Posts

    17
  • Joined

  • Last visited

Posts posted by iSilver

  1. Hi guys let's do a little fun survey.. Name your best top 10 addons (in order from the best to less good) that you can't play without this year.
    One more thing, module manager doesn't count coz it's required by most mods to run properly. Ok, here goes my list:

    1. KIS (+module manager obviously)
    2. Kerbal Engineer Redux (KER)
    3. Atomic Age (nuclear engines + some parts)
    4. Modular Fuel Tanks
    5. Radar Altimeter (dark side landing? No problem)
    6. Precise Maneuver (maneuver node fine-tuner)
    7. Time Control (coz my RL time is precious)
    8. Tweakscale
    9. Planet Shine
    10. Mechjeb 2

  2. 7 hours ago, Padishar said:

    The MS documentation for this option indicates that it disables the use of the XSAVE instruction in the Windows kernel.  Nothing to do with AVX as far as I can see, it concerns the saving of the processor state so is only relevant to CPU context switches.

    It does disable the cpu extended states (AVX+, FMA, F16C) by disabling the use of xsave instruction.

    Here, with AVX enabled and disabled AIDA64 FPU mandel (double-precision fp) benchmark results:

    AVX on (normal windows):

    AYvRxg8.png

     

    AVX off (xsavedisable 1):

    R4XQub7.png

     

    CPUID bit readings:

    CXLmkkp.png

    sma96Yg.png

    Just run any AVX/AVX2/FMA optimized benchmark with both settings.

  3. 31 minutes ago, pellinor said:

    Most people who say this phrase have no idea what it actually means. First and foremost, scaling would be optional and support would need to be done by the authors of the part mods (today most patches are supported by me). Which means that many mod parts would just not be scaleable anymore. Stock support would be reduced to the smallest common denominator (like tanks, aero and structural). Any functionality that has its quirks (like scaling crew capacity) would be cut out. Last but not least, no updates between KSP versions. Is this really what you want?

    The upside would be one folder less in your GameData.

    i wasn't aware of this. Of course I don't want this but are you saying that you made all of these mods scaled parts by yourself? I thought it was all parameters scaling only. I'm not sure about how visual parts scaling works, custom made textures or just... zoom-like scaling

  4. On 10/28/2016 at 6:53 PM, Padishar said:

    Well, the highlighting sort-of works with AA turned off though some parts don't seem to highlight and the highlighting also seems to get occluded by some parts.  I've already mentioned it to some Squad folks in IRC and, as soon as they tell me where best to report it properly, I will do...

    Hi, could you point which option that I should disable to reduce every 5 secs ingame stutter? I'm having exactly same issue, stock KSP 1.2

    4SfRhGS.png

    Thanks

×
×
  • Create New...