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cratercracker

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Posts posted by cratercracker

  1. Many of you might have seen that I left the community a while ago.

    And, yeah, I actually did, I don't really want to explain why tho, this is not the topic of this post. I moved on to way less ''big brain'' fps game - planetside 2. And obviosly, to get some community attention, I started doing posters.

    Ah, here we go again:

    Spoiler

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    What do you think? Did i improve?

    And If you want to join me, in planetside, I play on Cobalt, NC Faction.

  2. ночь, ночь,ночь, полуночный вояж~

    мне сегодня не спалось и поэтому я сидел клепал постеры

    Серия: "Полуночный Вояж''

    По этим рисункам можно увидеть как я сильнее и сильнее уставал по ходу времени.

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    Серия: ''Только квадраты, только хардкор''.

    Хотел попробовать новую технику, вышло ужасно, если честно.

    Делал вечером.

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  3. 1 hour ago, Kerbal101 said:

    @cratercracker С наступающим, друже! Твои работы (как и самокритика) - всегда на высоте!! :)  Желаю Тебе и всем форумчанам успехов в Новом Году!!

    Спасибо! В реальной жизни чудес не бывает! Поэтому, желаю успехов в работе или учебе. С наступившим!

  4. Nothing works. Nothing helps. I think this is probably one of the last posts of mine.

    ----------------------------------------------------------------------------------------------------------------------------------

    Hello there, people. I might have sounded really grim recently, but that's okay, i'm fine, still in one piece.

    This post is dedicated to the construction of my Mun base - Monolith

    Operation: Monolith

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    This operation is dedicated to establishment of a Polar Munar Base

    To make the situation a bit more clear, i'll explain: I wanted to transfer my saves from 1.2.2 to 1.5 and the problem is that my 1.2 saves are very modded, so i had to go through a process of updating all of them to work on 1.5. Then i had to transfer my saves from 1.2 to 1.5 and try to get them work (which i failed to do so)

    Spoiler

    1. Launching the habitat. It's not a usual one, you can actually walk inside it.

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    2.Launching the service modules for the habitat. 

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    3. Docking and landing on the Munar northern pole.

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    4. Manning the habitat using the Prometey landing craft.

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    5.Return to Kerbin.

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    6.Second expedition.

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    7. Launching the (unfinished) mining station.

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    8.Returning to Kerbin.

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    9. New rovers for the base.

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    There is a second habitat that you can see on the last picture, sadly i don't have any screenshots for it.

     

     

     

     

    bye

     

  5. REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE I CAN'T LAUNCH THE GAME ****

    IT KEEPS CRASHING OVER AND OVER AND OVER AND I DON'T HAVE ENOUGH PATIENCE TO REMOVE MODS ONE BY ONE UNTIL IT WORKS

    I AM ABOUT TO GOUGE MY OWN EYES OUT 

    OOOOOOOOOOOOOOHHHHHHHHHHH MYYYYYYYYYYYYYYY GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD

    ------------------------------------------

    Setting all of my unreasonable rage  aside, we're going to talk about me visiting Minmus today. And before we start, i might just mention that i hate Minmus. I lost soo much Kerbals there, mostly because of poor planning and me being extremely clumsy. The only one thing that enjoy about Minmus is it's sunrises and sunsets.

    But anyway, here it is:

    Operation: Lyod (eng: Ice)

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    This operation is dedicated to expoloring Minmus

    I am definetely not in the right mood for a lot of writing, neither do i want to leave this place blank, even tho nobody reads all of the crap written here, because not many people like reading a lot when they don't really need to and because people usually skip to the screenshots.

    After a while, i came to the conclusion that..... screw this.Just have a picture with no context with it.

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    Spoiler

    First unmanned landing on Minmus: Iniy-1 (eng: hoarfrost)

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    First manned mission to Minmus, which almost ended with a disaster because the lander didn't have any SAS or RCS units: Kornett-1

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    Second mission, same problems with the lander: Kornett-2

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    i am about to throw up

  6. 5 minutes ago, swjr-swis said:

    Install your 1.5.1 in another directory. Copy over just what's in the 'saves' folder. That way, you can have the two games side by side. If 1.5.1 works, you can decide later to delete or archive your 1.2.1 install. If it doesn't work, you can still play 1.2.1 unaffected.

    This is assuming a stock game. Mods will complicate things, but mostly comes down to the same thing as long as you install the same set of mods in both games.

    Thank you.

  7. Operation: Zvezda (eng: Star)

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    This operation is dedicated to constructing a space station around Kerbin

    I've long been battling daily nightmares.

    The thing about nightmares is that you can watch the scariest ever horror movie and after you finish it just walk off like nothing happened. Nightmares on the other hand are traumatizing, even after the night the feeling of dread and unease is still present. Though, serious nightmares for me is a rarity, most of my dreams are often too abstract to be called nightmares and they are in no way are traumatizing. 

    Serious nightmares happen usually once or twice per month. Though i can't really remember what was in my nightmare a month ago, i sure do remember some of the details of the recent one: a lift without any buttons going down and horrible screams from outside of it. Can't really describe it more, the memory is not clear and i don't even know how it ended.The interesting thing is that those nightmares usually happen very early in the morning, the worst ones are when i am half-asleep. I stopped having good dreams a long time ago, allbeit i rarely had dreams when i was kid.

    One thing for y'all - If you want to see more dreams while sleeping, make it really cold in your room and don't cuddle in bed. I don't guarantee that those dreams would be good dreams tho...

     

    Spoiler

    A mission to test a freshly build ship: Corsair-1 (rocket is called Oryol tho)

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    Sending the first module of the station: Zvezda-1

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    First crewed mission to the station + return: Corsair-2 (for some reason a lot of screenshots are lacking, sorry for the inconvinience.

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    Continuing the construction: Untitled Op (didn't want to just spam the screenies, added two of them)

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    Second manned mission to the station: Corsair-3

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    This time the crew is staying there for a prolonged period of time.

    To come back after a few months in space

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    Inspecting the new crewed module this time: Corsair-4

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    Now testing out the new ''Корсар-1М'' (Corsair-1 modernized) 

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    Getting one of the modules out into a different orbit, so it could become a habitat for the future Duna exploration ship:

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    After this one, i finilazed the Corsair ship design, making the front section ejectable and adding 4 SRBs to make the landing a bit more soft.

     

     

    That's it for now.

  8. 2 hours ago, SiriusRocketry said:

    Excellent work @cratercracker! Your Mun lander is a strangely satisfying design; I'm gonna try to replicate it later! Interesting, skipping past the 'early-game' straightaway. Definitely staying tuned. 

    This design is not finished yet tho. It has barely enough fuel to make it back into Mün orbit to get to the return vessel. 

    I plan to improve it with radial extra  fuel tanks. Tho the problem will be solved when i’ll finish the fuel refinery at the Munar base.

    This design is based on three blocks: Utility block (the top one), Crew block (Mk2 can with a heatshield) and the payload (a rover or a ground relay).

    Including all of this it’s very lightweight. Probably due to mk2s being made of cardboard. 

    The payload block is also a nice feature. If you extend the landing gear a little bit, you could actually fit some extra crew space, or maybe a little base component.

    I could send you some more detailed pics if you want them.

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