The Flying Kerbal

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About The Flying Kerbal

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    Spacecraft Engineer

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  1. Here's some images of a Lander I threw together while relaxing playing the Demo of KSP. It's a two stage craft and I know it isn't the most efficient way of going to the moons of Kerbin, but dang if it wasn't a whole load of fun! This is a very early prototype with no RCS, solar panels and less fuel in the ascent stage than the final design would have. The SRB's are to propel it to around eight thousand meters so it can be tested at the KSC. The prototype nears SRB cutoff in tests over the KSC. With the SRB stage jettisoned and gear deployed, the Lander descends towards the surface of Kerbin. Nice landing! Having proved the descent stage successful, the ascent stage is now fired up. This is the final version Lander in the VAB. This is the Minmus variant; for some reason I had to move the solar panels much lower down on the ascent stage, but for the life of me I can't remember why? The Munar Lander variant soars skywards on top of a Cosmos Rocket as it sets off on its mission with Jeb at the helm.The deorbit burn as Jeb commences his landing. "The "Keagle" Has Landed" Preparing for departure......Liftoff!! The Landing Site Today... Val was to have the honour of planting the flag on Minmus. Just twenty meters to go... ...and TOUCHDOWN!!! Image captured just as the ascent stage engine ignites and staging in progress. The engine shroud is blasted away as Val begins her journey back to Kerbin. The Landing Site Today... Specifications: Part Count: 54 Height: 11.4m Width: 6.1m Weight: 15.8 tons This vessel was very easy to fly, although as it was designed to operate outside an atmosphere that may have helped. However even during initial testing, it had really good handling, although not before the shroud around the descent engine was jettisoned after dumping the SRB stage. For some reason while the shroud was attached, the vessel wanted to flip like crazy. Knowing how much fuel in total I had available during descent was a huge improvement compared to trying to save enough to get home on a single stage lander. The Minmus Lander had both engines throttles limited, but unfortunately the vessel no longer exists and I can't remember what the settings were. The Munar Lander had no limitations on either engine. Just to insure the nozzle of the descent stage engine wasn't going to hit the surface, the engine was offset deep into the fuel tank above it. Anyway guys, that's it... a fun little thing and hopefully someone will find it interesting and maybe even give it a try?
  2. Some super posts here guys, though I'll have to wait until tonight to study them in depth. Unfortunately my boss doesn't do KSP...
  3. That's really awfully good of you, I can't view it at work but as soon as I get home it'll be the first thing I do. Really looking forward to seeing this... thanks so very much!
  4. I really like the sound of your launches Severedsolo, although I suspect to achieve it would take a bit more skill in rocket design than I've got. Any chance you've posted videos of such launches, I wouldn't mind seeing this in action.
  5. Just as a little afterthought, would all this hold up when launching from other planets with atmospheres, or would the figures, timings, etc. change depending on gravity, atmospheric density etc?
  6. Loads of really terrific answers there guys. I didn't get a chance to do any KSP related activities last night, but hopefully I'll try some of these suggestions and techniques tonight. If my plans work out for this evening, I'll build an incredibly simple and straight forward rocket and just play around with it over a number of launches, and see what happens. Thanks to everyone for posting so many excellent replies and I'll let you know what happens.
  7. Without blowing my own trumpet, over the months since I first starter playing KSP, I have to admit I've definitely got better. I suppose when you have as many rockets blow up, disintegrate, or simply fail to leave the launchpad, as I've had, you really MUST learn something. However I still think I could do better flight profiles from launch to orbit, so maybe you'll be able to give me a few pointers? OK... So I throttle up to maximum on most occasions and launch the rocket. At somewhere between 50 and 100 m/s I nudge the vessel over to about 5 degrees. Then I gradually increase the angle until it's sitting on 45 degrees at 10 kilometres. This is now where things starts to get a bit more hazy, what do I do next? What I actually do is now sit there at this angle while the Ap rises up towards the altitude I'm aiming for, and when it's about 10-20K short of this, I start to push the rocket on over until it finally points horizontally. I keep reading about keeping the time to Ap around 45 seconds, some saying between 45 secs. and a minute is OK, but for me to do that usually means I have to actually point below the horizon which is surely a bad idea? I do appreciate no two rockets are the same and what works for one could see another tumbling back down to Kerbin, but a few general pointers on how to fly above 10K would be really useful and very much appreciated.
  8. I just downloaded this last night and only had about five minutes to play around with it. It's quite a complicated and sophisticated piece of software, and I've no doubt it's going to take a little effort before I'm fully familiar with all it can do. However after just futtering about with it for a few minutes I couldn't help but be impressed with what it can do. I placed the camera very close to the launch pad and the way the rocket looked as it arched over into the distance was really like something straight from NASA! I wonder if there's any way of slowing down the action. I'm thinking back to the days when Apollo was running, and sometimes you would see clips in which everything was running much slower than normal speed during take off, and indeed in one case during the jettisoning of the interstage between the first and second stages. To be fit to do that would be awesome, especially for you film makers out there who could use it as part of an opening sequence for example.
  9. Hey... that's it, problem solved! Thank you so much for that, I really appreciate it.
  10. Hi guys. I've just been looking at CKAN and notice the number of available mods is now down to fourteen. When I first started using it, the number of mods was so great you had to scroll the page to see them all. However a few months ago - before the launch of 1.3 - the number of available mods started to grow smaller and smaller. And now today, it's just showing fourteen. Now I do appreciate that it's possible this may p[partially be because of the update to 1.3, but as mods were disappearing before this, that wouldn't explain it fully. Any ideas guys?
  11. It's been a strange day at the KSP, but moral got a huge boost when Berbe Kerman, the tourist who chartered the orbital flight of Kerbin, survived the re-entry accident that claimed Jeb's life. She was found suspended upside down, still strapped into her seat, unable to take of the seat belts as she didn't want to land on her head. Although only unkerballed flights are currently being launched at the KSC while the accident is under investigation, the KSA had a remarkable stroke of luck today when a simple test of a 3.25m fairing resulted in a small probe ending up on course for an encounter with Jool! This simple probe was originally designed to control the launch vehicle and deploy the fairings when the test conditions - deploy while in solar orbit - had been met. However after the test had been successfully completed, it was noticed that the probe was going to get an encounter with the Kerbol systems gas giant, Jool. And as luck would have it, a recent policy introduced by the KSA now means that all probes must include some basic science, an antenna and some power generation capability, because "you just never know" as Gene Kerman has been heard to say.
  12. *******Kerbal Space Agency Press Statement******* Year: 1 Day: 180 Time: 0 hours 46 minutes Press Statement: Reports coming in that Berbe Kerman has survived the crash that claimed the life of Jebediah Kerman. As they approached the wreckage, tapping was heard coming from what was left of the passenger compartment. Berbe is now in hospital recovering from several broken fingernails, a gash on the back of the hand, and a particularly nasty bruise on the forehead. The KSA has suspended all Kerballed flights while investigations into the crash continue. END OF MESSAGE.
  13. YAYYY... Congrats on your first successful landing, and here's to the next!
  14. I partially agree with you, it's certainly big...
  15. Launched my first ever "official" mission to Duna with a satellite for Kerbodyne to be stationed in a Tundra orbit of the Red Planet. I launched early, before the planets were in the ideal position, but that is being reserved for a major mission involving landers and an orbiter, so Kerbodyne's satellite won't be in position for quite some time yet. A nice simple little contract to launch a satellite into a Kerbin orbit for Rokea Inc. This one was completed without too much difficulty, and the money earned will help fund this big planned Duna mission. Oh and I also killed Jeb...