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tomgle

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Everything posted by tomgle

  1. Hi, I installed everything using CKAN, and I also added FAR. When the game is loading, ModuleManager says it found 67 errors, all of which seem to be related to the SETIRebalance mod. Should I be concerned? Thanks.
  2. Hi, Is it possible to disable some features and leave others on? For example, use remotetech for communication, and testflight for reliability? Thanks
  3. Hi, Is there a big difference between the 2k, 4k, and 8k textures? I'm wondering which ones to install. My PC specs are: i7-4790K GTX970 16GB RAM Thanks for any help
  4. Okay, thanks. Hopefully I'll be able to try it out today.
  5. @Nathangun @theJesuit @lordcirth Thank you for your replies! I'm looking forward to trying this out!
  6. Hi I really want to try out this mod, just a few questions: Does a part's chance of failure decrease if you use/'test' it more? There used to be a mod that had this feature (I never got to try it out, but it sounds pretty cool). Will this work with unmanned before manned? Can I use remotetech's comm system instead? I like the idea of having a light delay and a flight computer that can execute maneuver nodes. Thanks in advance for any answers!
  7. Hi! Thanks for the mod! Just two questions - 1. What can the flight computer do and not do? 2. Does this work with 1.3.1?
  8. I just installed this and now the solar panels on my space station look like this. They may have been offset in the VAB, but probably not rotated. Does anyone else have this problem? Anyone know how to fix it?
  9. Hi. Do you know which of these folders of KJR I need to install? Thanks in advance
  10. Hi. Not sure if this is the right place to post this, but I'm looking for a mod with a robotic arm that can grab onto another part. Does this mod include such a part? If no? Can someone point me to a mod that does? Thanks
  11. Hi. Which folders/files do I need to add to my KSP GameData folder for this download? What are the pruners/unpruners folders, and do I need to worry about them? Thanks
  12. This looks great, just one question? Do parts fail at all stages of the flight (or just during launch?), and can they be repaired? If not, is this compatible with something like DangIt?
  13. I thought there was some problem with joysticks in KSP, like a huge input lag or something. Has that been fixed? Also, would mouse aim flight work just as well instead of a joystick?
  14. I downloaded the mod, and while everything looks stunning, even without GemFX, I get very low FPS while launching even something like the Kerbal X, with a low of 14 fps (although that was in clouds). Is this normal? I found it quite surprising, considering I'm using a GTX 970 and an i7-4790K @ 4.00 GHz. My worry is that the game will become unplayable during larger launches, especially with GemFX (assuming that affects framerates). Also, does this work with Revamped Stock Kerbol System? Thanks for help
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