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About Jengaleng

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  1. [1.2.x] Soundtrack Editor 4.3 (2017-03-01)

    Just came here to plead for the continuation of this mod.
  2. Thanks Galileo and Ivy, Although I'd appreciate the extra planets, I also want to keep the level of quality that AVP offers in anything else that I add. I've always loved OPM and hope that the maker of AVP can eventually support stock-a-like planet mods like this one.
  3. Read through the last 5-10 pages or so and didn't see the question of compatibility with Astronomer's visual pack? Just curious if it will function correctly with AVP + KSPRC. Thanks G, Great work on a great mod!
  4. [1.3] Suit Refuel

    This is great! haha
  5. Thank you Black for all of the hard work! Cheers to you!
  6. I just wanted to say thank you for a great mod. To those wondering this adds effects for any type of contact/bumping/landing/scraping and it adds great sounds for all of the above as well. I had two fairings scrape together during separation and the sparks went flying! It was great to see, also heard the *thud* when they crashed together.
  7. Does it have to do with the Nullref animation spam in the console?
  8. Like what? Last I checked mods can even start my microwave in the kitchen so I can watch Jeb crash and burn.
  9. I implore you to read the conversation past my OP before responding with such vitriol. This conversation has evolved and it looks like people who actually know what they're talking about about are split on this issue. Those who own an old computer that meets the min specs of the game and think that adding a beauty pass would make the game unplayable to you. This is countered by those who say that these said features would not depreciate your PC or KSP experience. There are also those saying that adding such things would in fact add to the resource demand for those wanting to play with stock settings. And I don't apologize for having "standards" I wish to be met, I paid for this game like everyone else and I work hard to play hard, the costs of PC's around the world isn't a concern for game developers nor is it for me because it's a hobby. Hobbies are activities one partakes in that does nothing but suck a hole in your wallet, some choose golf, fishing or whatnot, gaming(and building robotics and drones) is mine. There are a lot of crappy games with amazing graphics being launched these days, I'm just passionate about improving a GREAT game with bad graphics. The feeling that I get when I have all of my visual mods running full bore makes me sometimes forget that I'm actually playing a game and it's a feeling that I wish you all could experience as well, the stock game makes me feel like should be playing with a trackball. The last point I'll make- The world is getting dumber, politics are hampering knowledge and curiosity. Games like KSP opens a window into the world of creative scientific imagination. Even if the game stays exactly the way it is, it is still a marvel and a wonderful game that expose people to critical thinking they may not otherwise exercise. If nothing I wished here comes true, I'm still proud of KSP and it's contributions.
  10. I didn't know this, and it slightly changes my opinion on the matter. That explains a lot.
  11. Can I just ask why people with lower spec'd computers would feel abandoned if squad did spruce up the graphics as an option? Many games with similar starting dates and graphical spec's have updated their game engines to support better graphics and they did just that. It didn't leave out the lower spec'd playerbase at all, it just gave people an option to raise their settings for a more appealing view. I could be very wrong, but I think that the visual enhancement mods are what take the most resources to run, it would be a big relief to those of us that do use those visual mods if it were simply an option in the graphic settings to make it so and maybe a relief to those with lower spec pcs that can't run the visual mods but might be able to raise their settings to the same level if it were stock.
  12. Would it? I imagined extra options in the graphics setttings thus leaving the minimum reqs the same. I don't see a reason that they would have to re-label their min specs and most games come with a min and a recommended req. Anyway, it's clear this topic wasn't wise. It seems it's been covered and beaten to death but I think there's a reason why it keeps coming up. I agree that none of us will agree. That's incredible, I've only ever gotten to about 100 before experiencing constant issues. My computer far surpasses the spec's needed so I can rule that out. You can't possible install 200 mods without crashing, although you have the special ability to read those output logs and solve the issue, I don't.
  13. That was certainly my first go, I found it to be less reliable then doing it manually. Also the index can be outdated or reference incorrect versions. I'm very tedious when installing mods and try my best to do it right.
  14. That's a very selfless of you linux, considering all of the work you put into the modding community to make this game better. I would like to see people like you relieved of such workload. It makes sense why squad won't be interested in implementing said mods. I agree with Joe as well, there is something special about the lack of features in stock and it really simplifies the game- thats a good thing. I do stand firm on the visual though, I can't imagine people complaining about being ABLE to ratchet their graphics up to beautify the game. I disagree on your point about today's economy influencing less demanding games, in fact it's the opposite. Games with cutting edge graphics generally sell the most copies and as Squad has stated they need to "chop more wood" to reach a mass appeal market or squeeze more out of it's current playerbase. Better Visuals would help move the game from Niche to more mainstream. I took no offense to anything anyone said in their replies, I just saw that some of those replies really dug into the details and not the overall point. I can see now that this community is deeply entrenched, however helpful. Everyone has their reasons why they play and how they play, mods allow that flexibility... My frustrations come after a few hours of manually installing mods that are compatible with my version of the game, put in over 40 hours into a single player campaign then encounter constant crashes because some unknown modded part or feature of a mod is conflicting.