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Everything posted by Agustin
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Thank you. I discovered it is triggered by hyper warp with better time warp or time control mods.
- 725 replies
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- totm december 2020
- sound effects
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Hello, I love this mod. I am having an issue which some other had also. Look at this thread: Maybe warping is causing the bug in stock, and maybe your mod can fix it somehow. I only can wish that I mean.. I am not asking for anything but maybe you are interested in it idk.
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I have this bug also from time to time its frustratinggggggggg
- 46 replies
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- ksp 1.12.0
- docking ports
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It seems latest stock ksp versions introduced a bug where from time to time the engines dont produce sound. Does this mod fix by accident or intention that bug? I am installing it now... I hope it does! It didn't fix the bug. It might be related to warping....
- 725 replies
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- totm december 2020
- sound effects
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Far seems to be updating even on space... Can it be disabled? I am getting so many log messages from far when I am in space.... EDIT: Just by removing FAR I removed a continues stutter with a big station in space. I am in space so FAR shouldn't be causing lag. It should be disabled in space, if possible. Sorry for being so harsh but I love this mod and I can't play with it if it gives me so much lag in space. TY
- 898 replies
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- aerodynamics
- far
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
I have Parallax working fine. I am running a i5, 3Ghz gtx960 4GB RAM 16GB RAM I would love that the collisions came back as in the early stages, But the author of the mod said its being worked on. Meanwhile we have the visual displacement which is working fine on my computer.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Does this mod conflict with pincipia? Because principia's author indicated me that when looking at my logs. Does it change the planet's terrain other than the looks? EDIT: I just had to add a cfg and restart the game.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Wouwwww Amazing! Love that...- 2,841 replies
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I get so much logs about eve... I am having stutter in my rp1 install, and looking at the logs find that EVE writes down so much info that seems unneccesary... Things like: [WRN 09:46:35.734] Cannot find preset 'RSS_High' for pqs 'EVE PQS' [LOG 09:46:35.740] [EVE CloudsManager]: No PQS! Instanciating one. [LOG 09:46:35.740] [EVE CloudsManager]: PQS Applied [LOG 09:46:35.740] [EVE CloudsManager]: Applying 2D clouds... [LOG 09:46:35.758] [EVE CloudsManager]: Clouds2D is now SCALED [LOG 09:46:35.760] [EVE CloudsManager]: CloudsPQS: (EVE all over the place.
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Oh okay I understand. Its good to know you are not abandoning it though because it was very fun on previous version.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
How do you enable or disable the physics? I am not getting any.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Its really amazing and can't wait to enjoy it on my screen.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
I was not aware this mod had been updated two times since 1.2.1 The title should be updated. It works really well now, I am enjoying it a lot.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Its a mod that lets other mods change things about the planets and stuff- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Just wait for the next updates. See last pages for whats coming.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
I am also hyped, but it seems the author is doing really amazing things in really fast tempo. I am sure its going to be updated as soon as he can.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
You are amazing.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
https://forum.kerbalspaceprogram.com/index.php?/topic/83212-how-to-get-support-read-first/- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
did you install this version of Kopernicus? https://github.com/R-T-B/Kopernicus/releases/tag/UBE-release-46 You also need Module Manager. Also, put your Terrain settings to High. Also install Parallax, and Stock Textures, both. I don't know anything else.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
You answer has already been answered several times on this thread. Just look for it in the last pages.- 2,841 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Agustin replied to Gameslinx's topic in KSP1 Mod Releases
Actually playing this looks way better though.- 2,841 replies
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