/not/pol/

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About /not/pol/

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  1. If its the version linked in the OP i've already recovered that, although it contains really only reference configs and old versions of the color pallets i used for textures, In the works was an entire revamp of all bombs and weapons included, Pretty much everything was revised and new and was set to release in early january. Thanks for the offer though, Good news is that alot of those models and files were sent off to a few friends of mine for testing not too far back, so i can recover most* of whats lost. there a total of about 20 to 25 parts or so at one point, so it will take a while to rebuild. If and when i get everything straight and am back to actively working on it i'll post a new thread for the new version, and let this one serve as a warning to backup your data, especially if you already have (had) 2 hdds like i do, no excuses.
  2. So, Unfortunately im going to have to announce that this version of this mod is dead, not due to burnout but because all source files and in works projects were lost due to catastrophic harddisk failure. I may attempt to scratch together what remains of my files are laying around on the net from this project and rebuild at a later date but as of now there will be no more updates, when i get the chance i will attempt to get the most recent development build that was sent to a friend uploaded so atleast some of what was teased can be enjoyed.
  3. Motor was reversed the way it should be. instead of neutral traverse it acts almost like regenerative steering, in which the entire vehicle moves forwrad but one track moves much slower than the other.
  4. Parts are not welded onto the hull, I added each track on each side and moved them to be centered with each other. I've not tested them in other crafts. but its a somewhat recurring issue i cant seem to pin down the cause of for this vehicle, even before i switched to a weldment hull. On 1.7.3 if its of any note.
  5. it seems to occur only after ejecting the command pod on a vehicle controlled with a command seat. The hull of the vehicle is made using Ubiozur Weldments and armor parts from BDAc so i can post it, but it will require custom files.
  6. Is there a known bug with a mirrored or left hand side track (specifically the large track with 7 roadwheels) not receiving any torque until super late, and only ramping up slowly and to less than half of the torque of the Right hand side/nonmirrored track?
  7. Keeping the Updates rolling.. When Ma Deuce Speaks, Everyone Listens. She took one hell of a time to complete, but the final result was well worth it, 2 USMC Gunnery Field manuals, 3 different manufacturers documents looked into for info(one i even contacted for a measurement they were happy to provide) and nearly 100 hours of work. By god she's gorgeous, Ma Deuce along with the New tank hatches, bomb models, and the likes are coming hopefully in the next few months, and failing that before 2019 is out. Burnout it a serious concern so the going pace is slow. To the folks that have stuck around this long through all of my screwing about Thank you for being patient, i hope the wait is worth it.
  8. To keep the content updates rolling, new parts, Tankers will love them im sure
  9. Would it be possible to add animation support for an "out of ammo" animation, i.e an ammo crate showing empty or the like.
  10. So, life decided to do what life does, that being getting in the way of projects. been working through the backlog of parts just recently that need to be updated, updating old models, etc. will have an update soon:tm:
  11. picture dump incoming, Current plan is to roll it all out in stages, starting with the AIM-7 and the Dumb Iron/Laser guided Bombs and their respective racks, and later reintroducing the Pheonix, the B-52 Cockpit, the A-6 And E2C Hawkeye cockpit(s) and some new AGMs, as well as some new equipment and AGMs/ARMs, that is Air to Ground Missile and Anti Radiation Missile. For now if anyone still follows this enjoy the teasers and h-o-l-y fugg i have to get off my lazy ass and get this done. Images