Oyster

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About Oyster

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    Bottle Rocketeer
  1. Looks like...Better not talk about it.
  2. [Airships in 1.3] HooliganLabs Mods

    Maybe..Procedural airships? Not thought about it?
  3. Pylon. Thanks for the info. After some update, the parts ostensibly are attached to the glue PVA.I try change this parameter strongly for other parts.For example, ports KAS sometimes break away from ships when they exit the warp.And if you attach the pylon to the ground - it will come off if it is touched by the kerbal. Sorry for the errors, I'm using google translator.
  4. [1.3] - Modular Kolonization System (MKS)

    If I assign "ground tethering" to part from KAS mod(pylon), will the function work correctly?
  5. How to increase the strength of fastening parts to the planet surface? Attached the part to the surface - it breaks off at the slightest jerk. I want the detail to be held so tightly.
  6. [1.3] - Modular Kolonization System (MKS)

    What is the name of the module that is responsible for ground tethering?
  7. [1.3] - Modular Kolonization System (MKS)

    Many thanks for your patience.
  8. [1.3] - Modular Kolonization System (MKS)

    Immediately sorry, I'm just hard to understand. For example, it will be effective: 13-14 hours-ksp in a module-miner, next go "on business" for a year to other missions, and after this time check the module-miner?
  9. [1.3] - Modular Kolonization System (MKS)

    How can I support sending resources to a planetary repository? I have mining stations, and processing. How to make it so that, without switching to them, update the planetary storage? Or so it is impossible? I do not want to continually check the craft to update the contents of the resources in the planetary repository. (English is not my language, I use an translator)
  10. [1.3] - Modular Kolonization System (MKS)

    English is not my language. I use a translator.I apologize for the misunderstanding, I meant then himself.
  11. [1.3] - Modular Kolonization System (MKS)

    Apparently,the translator has not translated it. How , without a crew, to get resources from the repository?
  12. [1.3] - Modular Kolonization System (MKS)

    What does this command do in the details configurations? MODULE { name = ModuleWeightDistributableCargo } How can I make module to "push" resources from the planetary storage without the need for a crew?