Benjamin Kerman

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About Benjamin Kerman

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    Psychotic Pyromaniac

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  • Location Somewhere over the rainbow
  • Interests Making rockets with too much dV...

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  1. Photography Showcase Thread!

    @Kokoro thats the shuttle for weaving, right? I know my stuff!
  2. Thread to complain bout stuff

    I think your avatar accurately represents how you feel right now @munlander1?
  3. [WIP] Mk2 Spaceplane Cockpit IVA

    Looks very nice!
  4. Thread to complain bout stuff

    Giggly girls. Nuff said.
  5. ModuleLight on/off???

    Probably so it has the "cooling" animation of not turning off right away, but glowing and fading.
  6. [1.3] BARIS - Building A Rocket Isn't Simple

    Yes there is. I belive it is in the escape menu.
  7. [1.3] BARIS - Building A Rocket Isn't Simple

    Yeah, I see what you mean. There could be a MM patch to limit the command pods, but it just gets long and nasty, with all the different exeptions. I mean, there are some generalizations, but people start complaining "why isnt this blowing up", or "why is this not wehn it should". You just get more and more patches. The game slowing issue could be big, but i dont know how much of a difference it really makes. Would 2 or 3 more part modules really make a difference? For that matter, do MM patches make a big difference either? (Asking out of ignorance, not to try to get you do do anything differently). Thank you for humoring me on this suggestion, and feel free to ask me if you would like my help implementing it (if you decide to).
  8. [1.3] BARIS - Building A Rocket Isn't Simple

    With things like electricity, i think it would be a good idea to have faliure modes for the batteries and heat sheilds too. With batteries, the charge they can hold can decrease, or they can loose charge randomly due to "shorts" in the system. If there is a short, maybe pick a random part and add some heat to it. For heat shields, maybe give them a "crack" where the heatsheild gets more heat or is less resistant to it. There might also be badly manufactured ones, where the ablator isnt the same thickness or something like that. EDIT: I might be able to try my hand at this, if you are willing to help me out a little!
  9. So what song is stuck in your head today?

    One of the songs from the Wall, i dont know which one...
  10. [1.3.0][WIP]Icecovery's Chinese Spacecraft Pack

    Very nice IVA's and models! I also like the landing burn feature on that last one.
  11. [1.3] BARIS - Building A Rocket Isn't Simple

    For the MM patches on the last page: I belive you might be able to do something checking if it has a RESOURCE node, and then maybe do something checking against engine propellents to make sure it is a propellant.
  12. ModuleLight on/off???

    Well, if it is not working the way it should be when using it, thats a bug.
  13. ModuleLight on/off???

    Maybe we should ask @RoverDude or @JPLRepo if they can provide any insight into this problem.
  14. Extending Jet atmCurves for thicker atmospheres

    Looks pretty cool. Probaby helpful for anyone using GPP, maybe we should ping @Galileo. Like, if he wanted to include them in the next release?
  15. Sonic Boom Mod

    Well the only reason there was a double boom was because of the shape of the shuttle. To get this to work properly, you either need to add it to every plane that goes out of the spaceplane hanger, or every plane that has wings, or some arbitrary thing like that. I dont see a good way of doing that...