Jeb federation

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About Jeb federation

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    Rocketry Enthusiast

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  1. Jeb federation

    Naval Battle League 2016-2018

    Not sure what RACs are is it a mod? As far as impact velocity what I've discovered from my own tests is there is a limit to how fast an object can hit a target without clipping through harmlessly. From what I can tell it seems 400/500ms is the fastest a projectile can hit a target without clipping, but I don't know if there is any differences in versions, I run 1.2.2. And I also found it depends on the angle it hits. If your interested in a glitch weapon try mounting landing legs on the sides of an ibeam and attach a cubic strut to the end. Make sure the landing legs feet clip into the cubic strut then add sepratrons. When fired at a ship a couple of things happen. Either blow a giant hole in the side of the ship or the legs will clip into the ship and bounce around a bit before they go "critical" and destroy the internals. But I don't know if this is version thing. Hope this helps
  2. Jeb federation

    Naval Battle League 2016-2018

    @panzer1bI took some lessons from your ships and started building ships that are under 400 parts and it really helps in battles. So far I've had battles with five ships at one time and although it gets slower frame it no longer gets choppy. I also turned my graphics down too which also helps.
  3. Jeb federation

    Naval Battle League 2016-2018

    So is there a standard when it comes to ship classification in the naval battle league? Like what defines a cruiser vs a destroyer and what exactly a support ship is. Also are there classes such as dreadnought or battle ship? My problem is I keep making ships and calling them cruisers not based on any particular thing. What I would like to know what method you guys use for classing ships.
  4. Jeb federation

    Cupcake's Dropship Dealership...

    That last blooper it looked like kerbal next to the carrier got nailed as well. Love your drop ships @Cupcake...! man your a good flyer!
  5. Jeb federation

    Bda need help

    OK followed the link you gave and downloaded the zips but I just looked through them and none of em have DLLs is that supposed to be that way or did I get the wrong ones, also could the fact that I am using an android device to download them then move them over to my computer be causing the issues? Here the link I followed
  6. Jeb federation

    The Landing Legs & Gears Is Killing Me!

    I use I-beams instead, more impact tolerance, less likely to snap off. I use landing legs for glitch bombs.
  7. Jeb federation

    The infinite depth bug

    Hmmm...very interesting, might try this. I found a hole underwater by the island airport, I wonder if I can get to the core from there?
  8. Jeb federation

    I'm going to kill Val

    Killing Kerbals...intentionally! My goodness, I mean my word!
  9. Jeb federation

    Bda need help

    OK do you have a link for the DLL(s)?
  10. Jeb federation

    Bda need help

    I knew there was a game data folder that came with the mod that I was not supposed to put in there, but this one was already there. But I removed it anyway and nothing happened. So far physics range extender works fine and destruction fx too, could the bda that I downloaded have something missing or corrupted? Got it from github through @Papa_Joe
  11. Jeb federation

    Bda need help

    K did that nothing changed. I noticed that there is another gamedata folder in gamedata, should it be there?
  12. Jeb federation

    Bda need help

    Thanks @4x4cheesecake now where do I put the module manager?
  13. Jeb federation

    Bda need help

    I installed bda 1.2.2 but none of the weapons work, they just act as decorations. And shouldn't there be a bda button at the top right corner of the screen? Also it appears I need something called module manager, where would I find a download for it ? Any help much appreciated
  14. Jeb federation

    Bda for v 1.2.2

    Thanks @DoctorDavinci
  15. Jeb federation

    Bda for v 1.2.2

    Thanks for the link guys, now how do I install it?