woeller

Members
  • Content Count

    95
  • Joined

  • Last visited

Community Reputation

122 Excellent

About woeller

Recent Profile Visitors

1,718 profile views
  1. @fr33soulThat's why I asked Nevertheless, you can use RTStock in an existing save game. Do the following: Start KSP and open your existing save game. In the KSC overview, click the Remote Tech button at the bottom right. Select "presets" and click on "reload" Remote Tech Starting settings. Close the window and go to the tracking station to see the new ground stations.
  2. @fr33soul I tested it again with 1.4, 1.5 and 1.6.1 without mods other than the dependencies and could not reproduce your error. All ground stations were correctly loaded in the map view and in the tracking station. Did you try to use RTStock in a new game or in an existing one?
  3. @jospannerThere is a newer version of SmokeScreen available. You can get it via CKan or download it directly here: https://ksp.sarbian.com/jenkins/job/SmokeScreen/ Incidentally, this is a fairly large modified installation, and troubleshooting is likely to be difficult. Maybe it's better to start from scratch by moving your KSP Folder out of E:\Program Files (x86)\Steam\steamapps\common\ and do a fresh install of KSP via Steam, then install your mods one after an other and test run KSP between its installation.
  4. @DeadJoe You should only use one Module Manager. I've testet MM v3.1.2 and all engines that i've testet so far worked for me. your Gamedata folder should look like this: RealPlume RealplumeStock SmokeScreen Squad SquadExpansion ModuleManager.3.1.2.dll If you installed RPS via CKan, the RealPlumeStock folder will be inside the RealPlume folder. you should check this! You can try the following: go to your Gamedata folder and delete ModuleManager.ConfigCache ModuleManager.ConfigSHA ModuleManager.Physics ModuleManager.TechTree check if there is only ModuleManager.3.2.1.dll installed. if not, delete MouleManager.3.1.1.dll Go to your Kerbal Space Program folder an delete PartDatabase.cfg Physics.cfg Then do the following Load the game until you get to the main screen. close the game Load the game again an test your engines
  5. I've added plumes to the new "Missing History" atomic engines. I hope @Snark likes them. You can grab them here before the next release. There is still no pull request, as the changes are too small to justify that.
  6. Look at the OP, you need ModuleManager, RealPlume and SmokeScreen. So yes, you need RealPlumeStock too.
  7. As far as I know, RSS has its own configurations for RemoteTech. To be sure you should ask here: https://forum.kerbalspaceprogram.com/index.php?/topic/177216-145-real-solar-system-v131-03-sep-2018/ You still need RemoteTech for this: https://forum.kerbalspaceprogram.com/index.php?/topic/139167-151-145-131-remotetech-v190-2018-10-29/
  8. It's not that kerbals have occupied the entire planet, but they've definitely done something ... Oh... and it is now available on Ckan.
  9. You are right. RPS has configs for Vens. It lacks a configuration for the new poodle. See PR on GitHub, this will fix it. In addition, I have also revised some MH engines and corrected their plumes. Here is an example: Before(above) and after (below) (see all tweaks) Again: A pull request is open on GitHub, if anybody wants these changes before a new releas (if these changes are implemented) you can download them here: https://github.com/woeller/RealPlume-StockConfigs
  10. RemoteTech - StockConfigs What is this? RemoteTech - StockConfigs will add several ground stations on Kerbin that are compatible with RemoteTech. They are placed in the original places of the stock dishes and named after them. What you will get: Six additional groundstations as shown in the picture below. These are: Baikerbanur with an Omni Range of 1Mm Crater Rim with an Omni Range of 30Mm Harvester Massif with an Omni Range of 30Mm Mesa South with an Omni Range of 30Mm North Station One with an Omni Range of 30Mm Nye Island with an Omni Range of 75Mm It also provides short-range communication for all 3 launch sites added with 1.4 / Making History: Dessert Airfield with an Omni Range of 1Mm Island Airfield with an Omni Range of 1Mm Woomerang with an Omni Range of 1Mm Dependencies: RemoteTech - StockCongfigs depends on RemoteTech and ModuleManager Download: You can download RemoteTech - StockConfigs via Spaceock, GitHub and Ckan Licence: RemoteTech-StockConfigs is licensed under MIT Changelog Credits: @TaxiService & @Peppie23 for RemoteTech @sarbian & @blowfish for ModuleManager
  11. I've created a pull Request on Github that would add the Plumes for the new Poodle, Spark and Terrier. If you want, you can also download the changes here: https://github.com/woeller/RealPlume-StockConfigs
  12. woeller

    What did you do in KSP today?

    It's getting full out there.
  13. @donoya delete ModuleManager config cache in your Gamadata folder and try it again.
  14. woeller

    [1.3.1-???] SunFixer 1.0.1

    The shadows are fine. The shadow movement isn't. This mod will fix it.