woeller

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  1. Even with solid rocket motors you have control of thrust. You can a) set the amount of fuel and b) limit the thrust in the VAB. With some tweaking you will be able to deorbit safely. Maybe you could use seperation motors. What do you think about how the early space missions were planned? Engineers had to create unprecedented new ideas to complete missions. Be creative
  2. You still can hotstage your Rocketmotors and then seperate the stage.
  3. Jawoll!! Oh! I mean.... Yeeessss!
  4. 1.5.x only! I've added VSR as a texture variant to the new FL-T Series: For everyone who is interested, find and open ...\Kerbal Space Program\GameData\VenStockRevamp\Squad\Data\FuelTanks.cfg with an editor and replace the code with the following: @PART[fuelTank3-2]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-64 } %rescaleFactor = 1 @description = #fuelTank3-2_Part_description // The largest tank available from Rockomax, the Jumbo-64 holds a vast amount of fuel in a large metal tube. After deciding that the tank was too light, Rockomax decided to paint the Jumbo-64, bringing its appearance in-line with the rest of its fuel tanks. } @PART[xenonTankRadial]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RadialXenon scale = 0.9,0.9,0.9 } %rescaleFactor = 1 } @PART[xenonTank]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/InlineXenon } %rescaleFactor = 1 } @PART[xenonTankLarge]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/LargeXenonTank scale = 1.0,1.1,1.0 } %rescaleFactor = 1 } @PART[fuelTank_long]{ !mesh = DELETE !MODEL {} MODEL{ model = Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_04 } rescaleFactor = 1.0 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/T800Tank scale = 1.26,1.26,1.26 } @MODULE[ModulePartVariants] { !primaryColor = #4c4f47 !secondaryColor = #4c4f47 !baseDisplayName = #autoLOC_8007117 !baseThemeName = Dark baseVariant = VSRGrayAndBlack VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_D shader = KSP/Specular } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_04(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T800Tank(Clone) = false } } @VARIANT[BlackAndWhite] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_04(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T800Tank(Clone) = false } } @VARIANT[White] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_04(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T800Tank(Clone) = false } } @VARIANT[GrayAndOrange] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_04(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T800Tank(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_04(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/T800Tank(Clone) = true } } } } @PART[toroidalFuelTank]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/ToroidalTank } %rescaleFactor = 1 } @PART[fuelTank1-2]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-32 } %rescaleFactor = 1 } @PART[fuelTank4-2]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-8 } %rescaleFactor = 1 } @PART[RCSTank1-2]{ !mesh = delete MODEL{ model = Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1_01 } MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RCSTankR1 scale = 1.02,1.06,1.02 } @MODULE[ModulePartVariants] { @baseVariant = VSRGrayAndBlack @VARIANT[GrayAndWhite] { GAMEOBJECTS { Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1_01(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/RCSTankR1(Clone) = false } } @VARIANT[YellowAndWhite] { GAMEOBJECTS { Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1_01(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/RCSTankR1(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/RCSTanks_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/RCSTanks_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1_01(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/RCSTankR1(Clone) = true } } } } @PART[RCSFuelTank]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RCSFuelTankR25 scale = 1.03,1.03,1.03 } %rescaleFactor = 1 } @PART[miniFuelTank]{ !mesh = DELETE !MODEL {} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/fuelTankOscarB } %node_attach = 0.3, 0.0, 0.0, 1.0, 0.0, 0.0, 1 @attachRules = 1,1,1,1,0 %rescaleFactor = 1 } @PART[fuelTank2-2]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-16 } } @PART[fuelTankSmallFlat]{ !mesh = DELETE !MODEL {} MODEL{ model = Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_01 } rescaleFactor = 1.0 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/T100Tank scale = 1.01,1.01,1.01 } @MODULE[ModulePartVariants] { !primaryColor = #4c4f47 !secondaryColor = #4c4f47 !baseDisplayName = #autoLOC_8007117 !baseThemeName = Dark baseVariant = VSRGrayAndBlack VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_D shader = KSP/Specular } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_01(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T100Tank(Clone) = false } } @VARIANT[BlackAndWhite] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_01(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T100Tank(Clone) = false } } @VARIANT[White] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_01(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T100Tank(Clone) = false } } @VARIANT[GrayAndOrange] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_01(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T100Tank(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_01(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/T100Tank(Clone) = true } } } } @PART[fuelTankSmall]{ !mesh = DELETE !MODEL {} MODEL{ model = Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02 } rescaleFactor = 1.0 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/T200Tank scale = 1.26,1.26,1.26 } @MODULE[ModulePartVariants] { !primaryColor = #4c4f47 !secondaryColor = #4c4f47 !baseDisplayName = #autoLOC_8007117 !baseThemeName = Dark baseVariant = VSRGrayAndBlack VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_D shader = KSP/Specular } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T200Tank(Clone) = false } } @VARIANT[BlackAndWhite] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T200Tank(Clone) = false } } @VARIANT[White] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T200Tank(Clone) = false } } @VARIANT[GrayAndOrange] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T200Tank(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/T200Tank(Clone) = true } } } } @PART[fuelTank]{ !mesh = DELETE !MODEL {} MODEL{ model = Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_03 } rescaleFactor = 1.0 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/T400Tank scale = 1.26,1.26,1.26 } @MODULE[ModulePartVariants] { !primaryColor = #4c4f47 !secondaryColor = #4c4f47 !baseDisplayName = #autoLOC_8007117 !baseThemeName = Dark baseVariant = VSRGrayAndBlack VARIANT { name = Dark displayName = #autoLOC_8007117 themeName = Dark primaryColor = #4c4f47 secondaryColor = #4c4f47 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_D shader = KSP/Specular } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_03(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T400Tank(Clone) = false } } @VARIANT[BlackAndWhite] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_03(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T400Tank(Clone) = false } } @VARIANT[White] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_03(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T400Tank(Clone) = false } } @VARIANT[GrayAndOrange] { GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_03(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/T400Tank(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/TanksJeb_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_03(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/T400Tank(Clone) = true } } } } @PART[rcsTankMini]{ !mesh = DELETE %rescaleFactor = 1 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RCSFuelTankR10 scale = 1.03,1.03,1.03 } } @PART[radialRCSTank]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RCSTankRadial } } @PART[rcsTankRadialLong]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/RCStankRadialLong } } @PART[Size3LargeTank]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 !MODEL{} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/S3Tank2 } } @PART[Size3MediumTank]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 !MODEL{} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/S3Tank1 } } @PART[Size3SmallTank]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 !MODEL{} MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/S3Tank1_2 } } @PART[Size3to2Adapter]{ !mesh = DELETE %scale = 1 %rescaleFactor = 1 !MODEL{} MODEL { model = VenStockRevamp/Squad/Parts/Propulsion/S3TankAdapter } } @PART[Rockomax8BW]{ MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-8 scale = 1, 0.97067, 1 } @MODULE[ModulePartVariants] { !primaryColor = #ffffff !secondaryColor = #000000 !baseDisplayName = #autoLOC_8007122 !baseThemeName = BlackAndWhite baseVariant = VSRGrayAndBlack VARIANT { name = White displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/rockomax_16 [AlbedoM] BW _BumpMap = Squad/Parts/FuelTank/RockomaxTanks/rockomax_16 [Normal] BW } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax8(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-8(Clone) = false } } @VARIANT[Orange] { GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax8(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-8(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax8(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/X200-8(Clone) = true } } } } @PART[Rockomax16_BW]{ MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-16 scale = 1, 0.98133, 1 } @MODULE[ModulePartVariants] { !primaryColor = #ffffff !secondaryColor = #000000 !baseDisplayName = #autoLOC_8007122 !baseThemeName = BlackAndWhite baseVariant = VSRGrayAndBlack VARIANT { name = White displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/rockomax_16 [AlbedoM] BW _BumpMap = Squad/Parts/FuelTank/RockomaxTanks/rockomax_16 [Normal] BW } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax16(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-16(Clone) = false } } @VARIANT[Orange] { GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax16(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-16(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax16(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/X200-16(Clone) = true } } } } @PART[Rockomax32_BW]{ MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-32 scale = 1, 0.992, 1 } @MODULE[ModulePartVariants] { !primaryColor = #ffffff !secondaryColor = #000000 !baseDisplayName = #autoLOC_8007122 !baseThemeName = BlackAndWhite baseVariant = VSRGrayAndBlack VARIANT { name = White displayName = #autoLOC_8007122 themeName = BlackAndWhite primaryColor = #ffffff secondaryColor = #000000 TEXTURE { mainTextureURL = Squad/Parts/FuelTank/RockomaxTanks/rockomax_16 [AlbedoM] BW _BumpMap = Squad/Parts/FuelTank/RockomaxTanks/rockomax_16 [Normal] BW } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax32(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-32(Clone) = false } } @VARIANT[Orange] { GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax32(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-32(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax32(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/X200-32(Clone) = true } } } } @PART[Rockomax64_BW]{ MODEL{ model = VenStockRevamp/Squad/Parts/Propulsion/X200-64 scale = 1, 0.99467, 1 } @MODULE[ModulePartVariants] { @baseVariant = VSRGrayAndBlack @VARIANT[White] { @GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax64(Clone) = true Squad/Parts/FuelTank/RockomaxTanks/Rockomax64_O(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-64(Clone) = false } } @VARIANT[Orange] { @GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax64(Clone) = true Squad/Parts/FuelTank/RockomaxTanks/Rockomax64_O(Clone) = true VenStockRevamp/Squad/Parts/Propulsion/X200-64(Clone) = false } } VARIANT { name = VSRGrayAndBlack displayName = #VSR_theme_name // = Ven's Gray and Black themeName = VSRGrayAndBlack primaryColor = #999999 secondaryColor = #000000 TEXTURE { mainTextureURL = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_CLR _BumpMap = VenStockRevamp/Squad/Parts/Propulsion/tanksRockoMax_NRM } GAMEOBJECTS { Squad/Parts/FuelTank/RockomaxTanks/Rockomax64(Clone) = false Squad/Parts/FuelTank/RockomaxTanks/Rockomax64_O(Clone) = false VenStockRevamp/Squad/Parts/Propulsion/X200-64(Clone) = true } } } }
  5. woeller

    What did you do in KSP today?

    Jeb is stranded on the Mun... again!
  6. woeller

    What did you do in KSP today?

    It's the MMU that's coming with Cormorant.
  7. woeller

    What did you do in KSP today?

    US Lab Destiny before docking. I know, still no RMS It was clear that Bill had to try it out... checking the Z1.
  8. woeller

    What did you do in KSP today?

    Delivered and deployed P6 and the first solar Panel. Unfortunately without RMS:
  9. woeller

    What did you do in KSP today?

    The best Canyons in the solar system are only available on Dres A first probe arrived at Sarnus. It will do a flyby on all moons. Some flyby shots. A Bonus landing on Hale. Yes! Upside down to privide stability. Unfortunately, Hale eats my probe during timewarp. The Tekto flyby will probably have to take place later. https://imgur.com/a/1AUaOUw
  10. Maybe I will do that when I've finished both MH launch sites. Nothing too special at Woomerang:
  11. Pimped Dessert Launchsite
  12. woeller

    What did you do in KSP today?

    I pimped the Dessert Launchsite