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scottadges

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Everything posted by scottadges

  1. So far, Craft Manager hasn't stopped/quit on me or shown other visible functional problems. It did seem to open slower around when I got the error, but front-end functionally seemed fine. Also, I haven't seen that error again from my last session log, so I can't say it's reproduced itself. Maybe something random I was doing?
  2. Hi there, I've just noticed the same EXC error in my logs - I've never seen this before (or so I believe) in all the time I've been using Craft Manager. I don't think I saw a response to this from before. Anyone know what this error is doing? Seems to be problems interacting with the Unity engine? Currently running KSP 1.7.3 and 1.1.5 of this mod. Here's the exception from my latest log: [EXC 23:16:53.728] ArgumentException: GUILayout: Mismatched LayoutGroup.Repaint UnityEngine.GUILayoutUtility.BeginLayoutGroup (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options, System.Type layoutType) UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) UnityEngine.GUILayout.BeginHorizontal (UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options) KatLib.DryUIBase.section (KatLib.ContentNoArgs content) CraftManager.CMBrowser.draw_right_hand_section_single_select (Single scroll_width) CraftManager.CMBrowser.<draw_right_hand_section>m__15 (Single scroll_width) KatLib.DryUIBase.scroll (Vector2 scroll_pos, UnityEngine.GUIStyle scroll_style, Single scroll_width, Single scroll_height, KatLib.Content content) CraftManager.CMBrowser.<draw_right_hand_section>m__5 (Single inner_width) KatLib.DryUIBase.v_section (Single section_width, KatLib.Content content) CraftManager.CMBrowser.draw_right_hand_section (Single section_width) CraftManager.CMBrowser.<WindowContent>m__10 (Single inner_width) KatLib.DryUIBase.section (Single section_width, KatLib.Content content) CraftManager.CMBrowser.<WindowContent>m__0 () KatLib.DryUIBase.v_section (KatLib.ContentNoArgs content) CraftManager.CMBrowser.WindowContent (Int32 win_id) CraftManager.CMUI.DrawWindow (Int32 window_id) UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, Int32 instanceID, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [ERR 23:16:53.729] GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced) Anyway, I tried re-installing the mod so we'll see if I keep seeing this issue. Thanks!
  3. Hi there, it just happens I was working through a few mod conflicts and saw the TweakScale update. I'm running 1.7.3 and am paranoid about messing with this install (it's FINALLY working generally smoothly) so wondering... should I update to 2.4.3.9? Currently running 2.4.3.7 of this mod. Thanks for all your awesome work keeping this updated!
  4. Hey all, I see that this mod is up for adoption (still ) but I thought I'd ask those who use it: Has anyone run into this error in their logs: Distant Object Enhancement v1.9.1 -- Some parts do not have ConfigNode entries in the game database. Some distant vessels will be missing pieces. I've been using this since forever, but on my current 1.7.3 install (not upgrading my Career to 1.8 yet) I noticed this in my log. Any ideas what that line means, or if it's actually causing a problem? TIA!
  5. Here it is October 2019 and I just started seeing the same issue. Currently running KSP 1.7.3 with ContractConfigurator 1.27.1. I've been on this Career game for a while, and it only started recently showing in my logs and causing KSP to hang: Input is null for field 'agent' in config node 'CONTRACT_FINISHED' They all seemed to be related to the 'Kerbal Academy' and 'Kerbal Space Tourism' and I'm assuming this spam just built up over time. Anyway, I just manually added 'agent = [name]' in the 'persistent.sfs' as described above. About to test it, so I'll report back if I'm having any issues. I've also put into the custom MM config. Fingers crossed! UPDATE: Well, after two game's worth of testing, it looks like this fix works - no more issues with null fields (or so it seems). Here's the CFG file working it's magic: [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/KerbalAcademy/Agent/KerbalAcademyAgency.cfg/AGENT[Kerbal Academy] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/KerbalAcademy/Agent/KerbalAcademyAgency.cfg/AGENT[Kerbal Academy] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/KerbalAcademy/Agent/KerbalAcademyAgency.cfg/AGENT[Kerbal Academy] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/KerbalAcademy/Agent/KerbalAcademyAgency.cfg/AGENT[Kerbal Academy] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/Tourism/Agencies/Agents.cfg/AGENT[Kerbal Space Tourism] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/Tourism/Agencies/Agents.cfg/AGENT[Kerbal Space Tourism] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/Tourism/Agencies/Agents.cfg/AGENT[Kerbal Space Tourism] [LOG 20:07:12.215] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to ContractPacks/Tourism/Agencies/Agents.cfg/AGENT[Kerbal Space Tourism] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SpaceY-Lifters/Agencies/Agents.cfg/AGENT[SpaceY Technologies Corporation] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SpaceY-Lifters/Agencies/Agents.cfg/AGENT[SpaceY Technologies Corporation] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SpaceY-Lifters/Agencies/Agents.cfg/AGENT[SpaceY Technologies Corporation] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SpaceY-Lifters/Agencies/Agents.cfg/AGENT[SpaceY Technologies Corporation] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Kerbolyov Design Bureau] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Kerbolyov Design Bureau] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Kerbolyov Design Bureau] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Kerbolyov Design Bureau] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Armstrong, Siddeley and Royce Engineering] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Armstrong, Siddeley and Royce Engineering] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Armstrong, Siddeley and Royce Engineering] [LOG 20:07:12.216] Applying update /ContractConfigurator_NullAgent_Fix/@AGENT:HAS[~title[]]:FINAL to SXT/Agencies/Agents.cfg/AGENT[Armstrong, Siddeley and Royce Engineering]
  6. kitty-bob-square-face (not exactly one word...but a compound word?)
  7. I think I'm done with the game for a while again. Too many mergers... not worth it. Too frustrating... Sorry to all my Negatives! @XB-70A, @SpaceplaneAddict, @Space Nerd. Oh well, I'll check back sometime in the near future....
  8. ACtually your last 31 was valid after XB 30, then my 30 again... so yours should be 31 30 (-)
  9. Last valid looks like 31 (from mine above) 30 (-) after XB 30, then Ho Lam 31
  10. I "liked" that but more as a reaction... there's no >.< button
  11. 29 (-) @XB-70A yours should be 30 Now it looks merged....
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