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airtrafficcontroller

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Everything posted by airtrafficcontroller

  1. Wow, after forum maintenance I will come back here just to *like* this one.
  2. Holly Kraken! It looks a lot like KSP2!
  3. Ok, this need to stop, I'm out of likes.
  4. I don't know if Squad has found their loading screens here but I found a lot of new wallpapers for my PC. Guys, you are the best comunity ever.
  5. I know right? We will never put that in a rover...
  6. Owww that would be awesome but the classic theme is a must be, maybe a good orchestra could do a great version of this song.
  7. Ok, sorry if someone already asked this. Devs, can we expect the scatterers to have collision in this new terrain? I know, they say that its just texture changes but we can dream. Thanks.
  8. And we dont jump from 18t to 140t to infinite.
  9. I was worried too but then I see this: "You start at our new Kerbal Space Center, which is actually at the same location on Kerbin as it was in the original game," explains Simpson. "And then all the planets in the Kerbolar system continue to be present in enhanced forms. And then, as you continue to progress up the tech tree and get access to interstellar technologies, the scope of the game just gets larger, and you begin crossing the gulfs of interstellar space." Reference: https://www.pcgamer.com/uk/kerbal-space-program-2-interview/
  10. Now that's an impressive work. I'm eager to see the Jool's "loading preview".
  11. Your guys are forgetting Sigma Replacements.
  12. Reading the requirements, seems that they need a very socializable person, with a lot of management skills, technical knowledge and love for space things. I need to show this to Scott Manley.
  13. Programmer+Artist = blackrack Congrats man, you deserve a StarMods post on every feature your mod added all those years.
  14. Exactly . Also, for me, sometimes kerbals appears on EVA with the IVA suit. Nothing that breakes the game.
  15. Yes, the Range Machine version is for KSP 1.4.0, you are using the 1.6.1 KSP. The Shaw version works almost perfect with the last KSP, try that one.
  16. Before using this mod I never realised that the four kerbals in the main menu are actually named Jebediah, Bill, Bob and Valentina. Made exclusive config files for their names and that's what happened. Jeb, Bill and Bob. Valentina
  17. Hello man, what a lovelly day to help someone, you said it all, this is a harmless glitch that only happens on main menu and probably will not be solved before KSP 1.7. Something that worked for me was forcing DirectX 11, use "KSP64.exe -force-d3d11" to start the game. This may solve the main menu glitch but will bring another problem, the lack os icons on the VAB, that last can be solved installing the Textures Unlimited mod. Do it by steps and see how it works. PS: I didn't understood what was the problem with the planets.
  18. There must be a way do update without being the operating system's admin. Try downloading the last version and droping the files on KSP folder, without reinstalling.
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