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Posts posted by Space_Dog
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Does anyone know if this is compatible with the Galileo planet pack? I've tried installing it and it doesn't seem to work, but in Scott Manley's Galileo Conquest play through he seems to have different and better science reports than the standard ones and this is the only mod that I've been able to find that would do something like that. Thanks for the help.
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Just wondering, is there a mod that expands on the science reports and makes them funnier, like crowd sourced science, that is compatible with this mod? Thanks.
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On 31/03/2017 at 5:10 PM, KAO said:
I'm trying to use RO in conjunction with Tantares, and I have edited the respective RO cfg to correctly correspond to the proper part names.
When I build the vehicle, the docking port requires monopropellant, so I add some monoprop tanks. But when I put the whole assembly on the launch pad, there must be some microjitters going on because the whole thing defies gravity and starts floating upwards.
Is there any way to fix this???
I and a lot of other people had the same problem a while ago, and it was caused by using tweakscale. I don't know if it's been fixed since or if that's what's actually causing your problem but i hope it helps.
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I'm about to start an RO playthrough, and I'm wondering what engine packs people recommend? I'd really like to use classic engines like the F-1, and also more modern engines like the RS-25 or the raptor, thanks!
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
in KSP1 Mod Releases
Posted
Does anybody know how to get funnier/more varied science reports with this planet pack? I've asked this question before and someone suggested crowd sourced science but I've tried it and it doesn't seem to work. I know it's possible because in Scott Manley's Galileo Conquest play through he seems to have better science reports. Does anybody know what mod he is using? Any help would awesome.