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TheSpacePotato

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Everything posted by TheSpacePotato

  1. Surprisingly, everything you asked for has already been planned for a future update (except maybe the protoplanetary disk star). N-1 is a stellar-mass Gargantua analogue and will get planets, and Nelion will get some pretty exotic planets as well. As for the amount of habitable worlds, there's a legitimate reason we have those in KSS, and it'll be explained in the lore
  2. Unfortunately no. KSS reparents Kerbin so any existing save would be destroyed.
  3. By "the update is too big" we mean that there's so much to work on. The new systems aren't 100% finished and the current ones are almost done, but we still need some time
  4. The first part is almost done StarCrusher needs to finish updating and fixing everything and it should be out soon. Can't say when though
  5. KSS has entered the 0.8 testing phase! It should be released in the foreseeable future
  6. How come you're not using the latest version of KSS (0.7.2)? For 0.6.1, the latest version of Kopernicus for 1.2.2 doesn't work. Not sure which one does though.
  7. The new engines all require LqdHe3 and that only. The engines are going to be KSS exclusive, hence why they're posted on the KSS page
  8. We're not making any more optionals other than the ones planned. We do have ideas for those to exist around future star systems though
  9. "How to like a post more than once" Wait this isn't Google
  10. Finishing the Kermes Cluster on it's own is difficult enough, also it would interfere with out ideas Kerbalism works but the magnetic fields face towards The All (stock sun). Most of the mods that are compatible are parts mods, but we're planning on adding compatibility with GPP, GPO and OPM, as well as Kerbalism compatibility once we can fix the magnetospheres As for stock planets, we can't provide compatibility for those. It isn't possible to have to stock planets in KSS
  11. @qazqazqaz Remove all the mods from your GameData folder and follow the instructions here: http://kerbal-star-systems.wikia.com/wiki/Installation_Guide If it's still not working then it's an issue with either your game or your computer
  12. Do you know if your computer is powerful enough to load KSS?
  13. I know what you mean You just have to go to KSS/KopernicusFiles/Stars and remove the files boxed in red (except for the ones that you want to keep). But as I said, the stars don't take up nearly as much storage as the planets do, hence why they're in the KSS_Basic folder
  14. Yes you can remove the stars in KopernicusFiles/Stars (except The All, Kerbol and the stars in the system you want), but it doesn't really have any impact on the overall performance really.
  15. We added a new poll onto the front page of the wiki for you guys to vote on what you want to see in the next update or two http://kerbal-star-systems.wikia.com/wiki/Kerbal_Star_Systems_Wiki#
  16. 0.7.3 is not compatible with KSP 1.4.2, but 0.8 will be compatible with the latest version of KSP
  17. Not yet. At the moment doing that requires a lot of work other than just resetting the home planet (redoing descriptions, sciencedefs, etc). We just don't have the time for that right now. KSS isn't compatible with Kerbalism because of the magnetosphere issues. Other than that yes Kerbalism would work I believe http://kerbal-star-systems.wikia.com/wiki/Narath
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