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Keet

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Everything posted by Keet

  1. Yay! I will test it out here shortly. Thank you for the help and the swift response.
  2. So I suppose the TWR may indeed be the culprit? 0.97, with wet mass. So aim for 2+ and it should be fine moving forward? Engines spool up to start for about half a second to a second upon starting. After that they are pretty responsive.
  3. I was using the hover engines(the electronic mode) that come with the Feline Rover mod. I, unfortunately, cannot find the mod I used to have that contained all sorts of hover and V-TOL engines. Also, I am not sure what TWR is? I literally only use your beautiful and amazing mod for hover stuffs and helicopters and really only the options I mentioned. Hover, stop, cruise. This in conjunction with BD Armory, of course. XD I can screenshot the craft if you like.
  4. So.. bit of a snag. I built a craft for hovering using the Feline Rover thingy. I enable all the stuff, launch it, and it will hover just fine using altitude controls. However, when I go into cruise mode to have it, you know, fly places.. it will steadily decrease in altitude until it eventually crashes. Not sure if I am doing something wrong.. or... I am not using the follow terrain option.
  5. I am having the same issue. I unzipped, put the NMB folder into GameData like the 40+ other mods I have, and none of the parts show up in game.
  6. I wanted to take a moment and showcase a small example of the sheer versatility of the beautiful mod you have created @Nils277. Your rovers not only provide an eloquent and, dare I say, perfect solution to any and all of my rover needs. In addition, they provide an outstanding bed of development for machines of war. In the pictures below, the AH-128 Viper, it allows me the opportunity for a sleek, compact, and versatile hover craft that can be packed to the brim with weaponry. I used to use the rover body for fighting vehicles as well, in which they allowed me to mount even more weapons. I wanted to thank you for this amazing piece of ingenuity and allowing me hundreds of hours of procrastination from doing things I probably should be doing but instead I am tinkering with what you see below and so much more. Even your Planetary Base Systems mod has become a vital part of my "war campaign" by providing crucial forward operating bases for logistics and support... and I may or may not have put weapons and radar systems on them as well. o.o If there is ever anything I can help with in the testing process for new content for any of your amazing mods or what have you, please all you need is but to ask.
  7. So, I went to the d/l page linked in the first post and extracted the stuff and put into the GameData folder. Things, from what I can tell, are in the game... however... none of the guns or missiles fire. I went into the actions menu to key bind the fire mode and even that didn't work. Was there something I missed? Something extra I needed to download? Or am I just an idiot. D:
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