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Everything posted by MiffedStarfish
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Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
You’re practically guaranteed to get lucky at 2km/s, I’d say. Depending on the machine, phasing starts between around 300-700m/s. I just had an idea to get round that though... -
Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
I’m fairly certain I have your SB-1 and 2 ships, (can’t rememeber what gen they were) but I’ll link you them just in case when I’m at my computer. And a ship is never too small! -
Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Could you give a download link please? I’ve came up with another concept inspired by videos, the two would go quite well together I think. -
Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Landing gear? -
Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
You have the SB line, don’t you? (I think that’s what they’re called) -
Naval Battle League 2016-2018
MiffedStarfish replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Hey! Another battle! Great! I will be eagerly spectating. -
Air Superiority Fighter Competition
MiffedStarfish replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Ah... ah... um... that was unintended. I’m not really sure how to react to that.- 1,012 replies
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Air Superiority Fighter Competition
MiffedStarfish replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Ah well. I still need to make AI tweaks. The name is Latin for “reaper”.- 1,012 replies
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The problem with that is that the slightest bump administered by kinetics would knock the ship out of orbit. This has happened to people ships in a battling thread I participate in.
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SPACE WARSHIPS, YOU SAY!? Look in my sig and you’ll find out why I’m excited. Also please please please make it stock weapons.
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I think I’ll try that! It'll be fun and hopefully informative to test my ships against different scenarios and set ups instead of against other single ships.
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Air Superiority Fighter Competition
MiffedStarfish replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
I was wondering roughly when my entry would be flown.- 1,012 replies
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Air Superiority Fighter Competition
MiffedStarfish replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
How far are you though entries right now?- 1,012 replies
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Air Superiority Fighter Competition
MiffedStarfish replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
BDA and stock only.- 1,012 replies
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Air Superiority Fighter Competition
MiffedStarfish replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
I'd like to submit the F-42D Messor. https://www.dropbox.com/s/qdowpxii62tnahd/F-Tech F-42D Messor.craft?dl=0- 1,012 replies
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Sandbox isn't about accomplishing things for Kerbin. If I wanted to accompish things for Kerbin I'd play the other modes. Ksp for me is all about building and flying (and occaisonally competing) crafts, Which is why I'm against anything which would even slightly hamper me in doing that. Adding currency would in my eyes be nothing but a negative change.
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I’m assuming this is only for career and science mode? I like the simplified idea of @Rocket In My Pocket. I’d be against a cutscene video, as the worst thing about cutscenes is that you have no control over anything while they play. One of best bits of ksp is that except for loading screens, every moment of screen time you are in control and can manipulate the environment.
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<Hastily stuffs several armoured vehicles in small garage, presses the remote button, turns around as the door catches on a 120mm barrel and strained sounds erupt> Nope! Not me! Never built a weapon in my life!
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I’ll run it. Give me a bit.