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MiffedStarfish

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Everything posted by MiffedStarfish

  1. You’re practically guaranteed to get lucky at 2km/s, I’d say. Depending on the machine, phasing starts between around 300-700m/s. I just had an idea to get round that though...
  2. I’m fairly certain I have your SB-1 and 2 ships, (can’t rememeber what gen they were) but I’ll link you them just in case when I’m at my computer. And a ship is never too small!
  3. Could you give a download link please? I’ve came up with another concept inspired by videos, the two would go quite well together I think.
  4. You have the SB line, don’t you? (I think that’s what they’re called)
  5. Hey! Another battle! Great! I will be eagerly spectating.
  6. Squad would still have to code in the software to allow engines to be tweaked with. Overall I think it would be simpler to just keep adding new engines, all of them made with their own stats and unique textures.
  7. Ah... ah... um... that was unintended. I’m not really sure how to react to that.
  8. Ah well. I still need to make AI tweaks. The name is Latin for “reaper”.
  9. The problem with that is that the slightest bump administered by kinetics would knock the ship out of orbit. This has happened to people ships in a battling thread I participate in.
  10. SPACE WARSHIPS, YOU SAY!? Look in my sig and you’ll find out why I’m excited. Also please please please make it stock weapons.
  11. I think I’ll try that! It'll be fun and hopefully informative to test my ships against different scenarios and set ups instead of against other single ships.
  12. I'd like to submit the F-42D Messor. https://www.dropbox.com/s/qdowpxii62tnahd/F-Tech F-42D Messor.craft?dl=0
  13. Ok, that makes sense, but I think it would be better as its own mode instead of modifying Sandbox.
  14. Sandbox isn't about accomplishing things for Kerbin. If I wanted to accompish things for Kerbin I'd play the other modes. Ksp for me is all about building and flying (and occaisonally competing) crafts, Which is why I'm against anything which would even slightly hamper me in doing that. Adding currency would in my eyes be nothing but a negative change.
  15. Then they're extra steps. Sandbox is a sandbox, and any form of currency or limitations, whether they can be bypassed or not, would stop it from being sandbox.
  16. Thats why. I dont want what are at best extra steps, and at worst barriers, getting in the way of my entertainment. What you are suggesting is just science mode with the f12 menu.
  17. Nah, I’d be completely against implementing any form of currency or limitations in sandbox. With the them it would not be a sandbox.
  18. I’m assuming this is only for career and science mode? I like the simplified idea of @Rocket In My Pocket. I’d be against a cutscene video, as the worst thing about cutscenes is that you have no control over anything while they play. One of best bits of ksp is that except for loading screens, every moment of screen time you are in control and can manipulate the environment.
  19. <Hastily stuffs several armoured vehicles in small garage, presses the remote button, turns around as the door catches on a 120mm barrel and strained sounds erupt> Nope! Not me! Never built a weapon in my life!
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